You better best believe the next chapter is a good one

Flop chapter after flop chapter after flop chapter after flop chapter. You can't keep your game of twigs together before it all falls apart. You better make this next chapter spicy or you'll keep losing players.

Comments

  • Nic Cage is a flop?? By what standard?

  • @GentlemanFridge said:

    Nic Cage is a flop?? By what standard?

    nic cage is a meme bruh...

  • One thing I don't fully understand is why it's called a chapter. Previously, when they released characters earlier on in smaller packs such as Bill from L4D or Bubba, they were called "paragraphs".

  • @Marc_go_solo said:

    One thing I don't fully understand is why it's called a chapter. Previously, when they released characters earlier on in smaller packs such as Bill from L4D or Bubba, they were called "paragraphs".

    Because of how much it costs probably

  • @Marc_go_solo said:

    One thing I don't fully understand is why it's called a chapter. Previously, when they released characters earlier on in smaller packs such as Bill from L4D or Bubba, they were called "paragraphs".

    Well for starters Nicolas Cage is a big name and they used his likeness in game and he also has voice acting for most of gameplay. For survivor that's a pretty big deal. For Nicolas Cage given he's a pretty big name and an active actor I was expecting the price tag to be a bit higher personally.

    Either way outside of the question - I love this update and it's a win for me. I love Cage's humor and the perks are fun. I could care less if we get meta perks - People need to chill and appreciate when BHVR adds perks with unique interactions and animations.

  • @Dustin said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3492768#Comment_3492768

    Well for starters Nicolas Cage is a big name and they used his likeness in game and he also has voice acting for most of gameplay. For survivor that's a pretty big deal. For Nicolas Cage given he's a pretty big name and an active actor I was expecting the price tag to be a bit higher personally.

    Either way outside of the question - I love this update and it's a win for me. I love Cage's humor and the perks are fun. I could care less if we get meta perks - People need to chill and appreciate when BHVR adds perks with unique interactions and animations.

    I agree with you. He is offering something which can add some more enjoyment into the game with his perks. I genuinely think this is a great addition - just that it feels odd to describe it as a chapter to me.

  • if the next one is licensed it won’t be I would argue the only failed licensed chapter was sadako rising because everything out of that chapter was boring besides call of brine

  • @Marc_go_solo said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3492783#Comment_3492783

    I agree with you. He is offering something which can add some more enjoyment into the game with his perks. I genuinely think this is a great addition - just that it feels odd to describe it as a chapter to me.

    Yeah that's fair - To me paragraphs are just footnote updates with smaller bits of content. Chapters offer a lot of different dynamics in a bigger package. I admit I am indifferent about calling this a chapter too but it is fun and has a lot of unique stuff in it so it doesn't bother me.

    Either way - Already P3'd Cage and having fun with him.

  • @Dustin said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3492789#Comment_3492789

    Yeah that's fair - To me paragraphs are just footnote updates with smaller bits of content. Chapters offer a lot of different dynamics in a bigger package. I admit I am indifferent about calling this a chapter too but it is fun and has a lot of unique stuff in it so it doesn't bother me.

    Either way - Already P3'd Cage and having fun with him.

    Out of interest, which perk are you getting the most from?

  • @humanbeing1704 said:

    if the next one is licensed it won’t be I would argue the only failed licensed chapter was sadako rising because everything out of that chapter was boring besides call of brine

    The next 2 killers coming are licensed they announced this when singularity came out

  • This isn't a flop, or a chapter.

  • @Marc_go_solo said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3492795#Comment_3492795

    Out of interest, which perk are you getting the most from?

    I love all of his perks - Admittedly I had a game where I absolutely broke the ankles of a Doctor because Scene Partner proc'd at least 8 or 9 times at a high wall. At first I thought it was bugged but I was essentially just proc'ing the perk and seeing the aura of the Doc through the wall constantly.

    I'll probably find a slot for all of them in my builds but unsure how to fully use Plot Twist. I see the uses for it but it seems the most gimmicky out of all of the perks.

  • @Uxoxe said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3492783#Comment_3492783

    As a game developer, you need to cater to your player base.

    The most used "fun" perk is Flashbang, with a usage of 3.94% usage. That kind of indicates that only about 4% of your survivor player base actually uses "fun" perks.

    It also indicates that 96% of the survivor player base is more interested in perks that will help them win the game.

    Why would it make sense to cater to 4% of the "fun" survivor player base, and not to the 96% of the competitive player base.

    Also remember, there's a lot of survivors DCing and Suiciding-on-hook when they're seeing other survivors having "fun" instead of playing to win.

    Stats aren't everything if you're just looking at perks. There are too many random factors in DBD to account for. Also fun is subjective per person. It feels more like what you're referring to is meta and non-meta perks. Realistically most of the meta perks are never going to get dethroned because their mechanics are just too good and specific such as Sprint Burst. It doesn't mean you can't slot in a perk as your 4th for fun.

    As for DC's - I've seen DC's for all kinds of reasons and it's almost never because of a perk but how a player is playing. Most of the game ruining related DC's is because players completing archives, farming or hiding. Yes a perk can influence a player but most of the time rage DC's are on the DC'r for having a poor attitude.

    When building a game sometimes you will release content not everyone jives with - There's nothing wrong with doing that. I respect you're looking at this more from a critical viewpoint as a developer although ultimately it's not our project to guide it's BHVR's. I do a bit of game dev stuff too (3d assets / minor Programming / Scripting) so sometimes it's hard to view some decisions BHVR makes (Or other games in general) more as a player rather than what I envision things should be. Although I've grown to appreciate a lot of choices BHVR has made (And despise some such as SM) but ultimately I feel they're making the right calls for their game. I find it's healthier for your mindset if you avoid thinking of things as a developer when playing other people's games. It can really wear you down and prevent you from enjoying simple things.

  • @omelette said:

    Flop chapter after flop chapter after flop chapter after flop chapter. You can't keep your game of twigs together before it all falls apart. You better make this next chapter spicy or you'll keep losing players.

    This chapter is good so far. But the last 3 were garbage

  • I wouldn't call this a chapter. It's more like a joke just to farm some cash.