Something it must dissapear.

Hold W to from a tile to another should end in killer hitting survivor.

Example: Vs Carmina Mora.

You play that tile or predrop pallet but never run to another should be an option.

Comments

  • Im not exactly sure what this post is saying, but I'll throw in my 2 cents:

    if their holding w pallet to pallet, just break like 2 or 3 then leave them. Actual loopers will be caught in deadzones, and once that survivor is all out of pallets they will be wasy pickings.

    If this post is about simple anti loop powers leaving you with too few options, I agree. I feel artists birds shouldn't have that close range injury thing, instead buffing her in other regards while keeping that away. But at least that can be baited/missed/W-keyed, the real issue is stuff like knight where he drops the guard and not only must you leave the loop but you have a silly goober chasing you along with the big goober. mid merchant etc that kind of stuff. The devs should make killers that encourage shift+W as little as they can.

  • @nars said:

    Im not exactly sure what this post is saying, but I'll throw in my 2 cents:

    if their holding w pallet to pallet, just break like 2 or 3 then leave them. Actual loopers will be caught in deadzones, and once that survivor is all out of pallets they will be wasy pickings.

    If this post is about simple anti loop powers leaving you with too few options, I agree. I feel artists birds shouldn't have that close range injury thing, instead buffing her in other regards while keeping that away. But at least that can be baited/missed/W-keyed, the real issue is stuff like knight where he drops the guard and not only must you leave the loop but you have a silly goober chasing you along with the big goober. mid merchant etc that kind of stuff. The devs should make killers that encourage shift+W as little as they can.

    What I mean is basically if you are a surv and u are facing lady bird or any antiloop killer you have two options:

    Play om the loop or run to a new tile and get hit.

  • @nars said:

    Im not exactly sure what this post is saying, but I'll throw in my 2 cents:

    if their holding w pallet to pallet, just break like 2 or 3 then leave them. Actual loopers will be caught in deadzones, and once that survivor is all out of pallets they will be wasy pickings.

    If this post is about simple anti loop powers leaving you with too few options, I agree. I feel artists birds shouldn't have that close range injury thing, instead buffing her in other regards while keeping that away. But at least that can be baited/missed/W-keyed, the real issue is stuff like knight where he drops the guard and not only must you leave the loop but you have a silly goober chasing you along with the big goober. mid merchant etc that kind of stuff. The devs should make killers that encourage shift+W as little as they can.

    The thing is map allow you to Wshift easily and so u dont play vs killer.

  • @UnknownKiller said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3438800#Comment_3438800

    What I mean is basically if you are a surv and u are facing lady bird or any antiloop killer you have two options:

    Play om the loop or run to a new tile and get hit.

    yeah I get that. On unsafe loops, artist places bird, walks around the tile and profits. Theres not much that can be done about it other than just assuming it'll happen and preemptively W-keying.

  • @nars said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3438807#Comment_3438807

    yeah I get that. On unsafe loops, artist places bird, walks around the tile and profits. Theres not much that can be done about it other than just assuming it'll happen and preemptively W-keying.

    If u know its unsafe or dont know how to play it predrop it and run to next tile but Hold W to next tile is a thing that should dissapeae

  • @nars said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3438807#Comment_3438807

    yeah I get that. On unsafe loops, artist places bird, walks around the tile and profits. Theres not much that can be done about it other than just assuming it'll happen and preemptively W-keying.

    If you know are unsafe drop pallet so