I rarely use the Cage as a Pyramid main... I prefer to not give the Survivors a way to get rid of their Torment levels.. So yeah... very rare and totally situational..
If you took these away from cages no one would use the cages anymore. Yes cages would still be faster than hooking but you also lose out on the ability to defend a hook and gain no benefits besides slightly faster hooks. Super not worth teleporting someone on the other end to save 10 seconds and get nothing else from it
only change i would want is that if he uses a normal hook and a person was affected by trail then trail should be gone 95% of ph always wait till your death hook and lets them ger a free mori and its not all the time your lucky to avoid stepping into trails. Other than sure its annoying it negates hook perks but its not that bad
It's what makes his power unique. Taking this away from Pyramid Head removes any real worry of getting tormented. Plus his torment trails can be countered, so try your best to not get caught up in them and you won't need to worry about the cages.
Well maybe not activating perks but definitely at least basekit bt. Very easy to tunnel with pyramid head as you can avoid anything anti-tunnel which sucks.
If you took these away from cages no one would use the cages anymore. Yes cages would still be faster than hooking but you also lose out on the ability to defend a hook and gain no benefits besides slightly faster hooks. Super not worth teleporting someone on the other end to save 10 seconds and get nothing else from it
Not all instances of defending a hook means you are a camper. If i hook a survivor right by the exit and the gates are open I'm naturally going to stick around rather than wander off into the middle of the map. Same also goes for if the entire team is crowded by hook.
Tldr: This is an archived version of the DBD forum, it has all posts, comments and media. The archived data will be published at the end of October. This site is not in any way affiliated with or endorsed by Behaviour Interactive.
Comments
its a counter to them
It's a neat unique attribute of him. Not broken either tbh
I rarely use the Cage as a Pyramid main... I prefer to not give the Survivors a way to get rid of their Torment levels.. So yeah... very rare and totally situational..
If you took these away from cages no one would use the cages anymore. Yes cages would still be faster than hooking but you also lose out on the ability to defend a hook and gain no benefits besides slightly faster hooks. Super not worth teleporting someone on the other end to save 10 seconds and get nothing else from it
only change i would want is that if he uses a normal hook and a person was affected by trail then trail should be gone 95% of ph always wait till your death hook and lets them ger a free mori and its not all the time your lucky to avoid stepping into trails. Other than sure its annoying it negates hook perks but its not that bad
It's what makes his power unique. Taking this away from Pyramid Head removes any real worry of getting tormented. Plus his torment trails can be countered, so try your best to not get caught up in them and you won't need to worry about the cages.
the cage should at least refresh exhaustion
They should be changed to trigger the basekit BT but should continue not to activate perks.
Well maybe not activating perks but definitely at least basekit bt. Very easy to tunnel with pyramid head as you can avoid anything anti-tunnel which sucks.
Defend the hook… so you camp then.
Not all instances of defending a hook means you are a camper. If i hook a survivor right by the exit and the gates are open I'm naturally going to stick around rather than wander off into the middle of the map. Same also goes for if the entire team is crowded by hook.