I don't understand the design or the power fantasy of SM
Her lore seems to imply that she hunts survivors and stalks them with her drones to initiate ambushes and finish her targets. Seems like an interesting idea.
But her current design doesn't feel to promote that playstyle.
So she is supposed to be a info/stealth killer using her drones.
But that doesn't work, the drones are making a disco party, how is she supposed to be stalking with the drones? So they only work for delaying objectives. She is a camper for survivors objectives and denies gameplay.
So why not rework her drones to be stealthy, make the survivors work to find the drones and rebalance her with that idea in mind. Make her stealth stronger but remove the constant objective denial and camping that she can do.
I am not suggesting a full rework but i think that going in this direction would actually provide the power fantasy that she is supposed to bring.
I hate this character. But SM players, say what if you would like this idea of a rework to alter her fantasy while playing her pls.
She is not for me, i just want her to be less obnoxious, but if you like her, tell me if this idea sounds cool.
Again, many changes would have to be made to introduce the stealthy drones idea.
Comments
I like the idea. Remove visible area, make those drones smaller, if you are within the area, your aura is visible (at all times) - making her very good surveillance killer. Make drones area a bit larger and make her still loose TR once inside it. Allow drones to be placed anywhere (with exception to extra narrow passages - like pls don't let he bodyblock basement with her drone) - or fully anywhere if they loose collision.
Now this is a good bases for a killer. She would still need something small extra, because at this point she is just conditionally silent M1 killer with bit more info - maybe some kind of teleport between drones could work, or make he be able to mount drones (that are in the air for some time) for extra movement speed boost (0-10% for say 20s depending on how long the drone was in the air without survivors hacking it could do the trick - the idea is for her to be able to take advantage of well-hidden drones), but there might possibly be other better ideas how to buff her a little bit extra.
But this concept starts to be close to ideal (also hacking drones would now have much less value, so maybe remove SM speed boost once hacked - drones should now be well hidden, so we can consider hacking drones as a reward for finding it).
This would immediately change her from 3gen camping boring killer into stealth-speedy chaser (which IMO works better with lore too)
Yeah, again, she will need a lot of changes. But i do think this would make more sense with her lore. Because right now with the drones being a disco party, it makes no sense for people to not realize that they are in danger and being stalked.
Like, can't you see the huge light show in sky across the map, how the hell is she caughting people of guard. I would immeadiatly call the police.
I would be very curious to ideas and more changes to her with this idea of stealthy drones in mind.
Right now she feels like a policewoman protecting gens and restricting progress instead of the stealthy hunter/tracker that i guess was the objective.
Pls bhvr, try this change of concept. The current version is not good for anyone, and no number tweaks will save it. Pls try this concept.
Thats okay, not all Killers has to be for you, you know. Im not a fan of Blight or Billy, but I would not want them to change them if there are loads of people people enjoying them.
also, How do we get from "The Killer is obnoxious" to "Therefore we need to change the Killer right now" seems like there are some steps missing. Like your argument in this thread seems to be, Hey this killer's play style does not fit its Lore, so change it pls.
The reason is, that the player is probably the most hated killer in game right now (maybe knight can compete). Which in and of itself is fine - there is always one like that. But historically it was always someone who was too strong (meaning there was not enough counterplay).
This is not the case for SM. She is not OP unplayable against. She is just THAT boring - you don't have things to do, you are just stuck in a loooooong match. And having killer that actively reduces player base is just not cool at all. There are many instances of people asking streamers if they EVER had fun game against this killer. That speaks of itself. If the killer is ruining the game for majority of player base - maybe it is actually reasonable to change said killer?
I just think the concept is more healthy for the game. Honestly if bhvr doesn't want to rework her i don't give a f. She can stay the way she is. I just think it would be more intersting and healthy for the game, thats all.
I feel like op was questioning both her uninspired lore and design, and at the same time how her play style does not fit the game or lore.
the other thing ur missing here is: neither billy nor blight forcefully stall a match for ages with whatever their playstyle may be.
Yeah, then you should probably go into detail about what's bad about her current design and how your solve it and how Killers/ Survivors will be more happy about your ideas?
The thing that is not fun is - that her gameplay dilutes fun parts (chases, killer-survivor interations, possibility for mindgames and outplays) into long-ass match where she just has to play the slow game - to basically deplete all the resources in very long game. That's no fun. So changing her design where chases are more viable AND rewarding in exchange for her ability to hold the game for an hour is good change.
Preferably something that gives both sides possibilities (this last sentence is more criticism for knight where you poop guard in a loop and survivor runs to next loop. If he's in corner, knight gets hit. If he's not in corner, survivor gets out - no outplays possible)
Ok, i feel like her design just promotes holding down an area to waste resouces and stop progress like she is a cop.
But her lore talks more of a hunter/stalker. So i think that making her more stealthy with the drones being actually used to surprise and ambush survivors instead of being game delay and force you to leave a loop tool would make her more interesting for both killer and survivor.
What exact changes i would do, idk it would be a big rework, i can certainly think of a few things, but if people don't like the basic idea of stealthy drones to encourage a hunter type of gameplay, then why should i start going into more complicated stuff.
Stealthy killers are popular, Ghostface and Wraith are very pouplar despite them not being good at high level and since her current playstyle of holding down an area just makes everyone angry, survivors hate her for extending games and killers hate her because she feels weak in chase, then why not change it to this new idea that even seems to complement more her lore.
Again, if they don't do anything to her, i don't care. But if there is a way to make her more accepted by both killers and survivors i think it would be nice.
If not, well i hope SM like having constant DCs against them, because that is the most common thing i see. And i don't blame them, i also feel very tempted when i see those drones flying around.