When does the patch go live?
Man im sick of going against DH
What will these survivors do when its nerfed? They literally rely on it. Id love to see the current pick rates on exhaustion perks ( must be 90+ )
Nice meta shakeup btw.
Untitled.pngMan im sick of going against DH
What will these survivors do when its nerfed? They literally rely on it. Id love to see the current pick rates on exhaustion perks ( must be 90+ )
Nice meta shakeup btw.
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Mostly in like 2 weeks gut the DH isnt going anything since all Gen Regression Perks gets trashed whit the next patch
Killers are going to be Dead against Good Survivor except u are playing Blight or Nurse
What will these survivors do when its nerfed
Still run DH, because
a) rn on live servers I barely see if DH was used more than 3 times from 1 survivor, so in average matches 2 guaranteed activates will be enough
b) it is guaranteed that you will have DH activated in your second and third chases, you don’t need to earn it
c) DH in pallet/bloodlust is gone once you hit DH are still a thing
DH “nerf” just made it mid- and endgame perk, not antitunnel. Nothing changed in terms of counterplay: hit in basekit BT and pray there’s no DS. Killers who play fair will suffer the most, because after 4 fresh hooks they just activated 4 DHs for themselves.
DH “nerf” just made it mid- and endgame perk, not antitunnel.
Instead of an early, mid, and endgame perk, therefore making it an objective nerf (and Sprint Burst is better)
people still gonna be pressing E after the patch.
There are a lot of situations when SB is better and a lot of situations when DH is better. But it is clear that SB doesn’t fix your mistakes as simple as DH do. Used DH means a situation in which the killer's victory turned into a survivor's victory due to pressing a button. 99 SB also can fix your mistakes, but it is not always available; timings for 99 SB are harsh and need a lot of practice. This is not brain dead DH at corner against Huntress, DH in pallet, DH at Nemesis tentacle after pallet drop etc etc etc.
Nerfed but still OP meta. Can’t say the same about any killer’s perk.
IMO 2 changes need to happen if you're group is 3+
1 perk of the same exhaustion max - maybe even 1 of each at all.
REMOVE MAP OFFERINGS. Or make it so it excludes that map. The maps in this game are too unbalanced for map offerings. Especially now the game tries to avoid the same map twice.
New DH is an objective nerf from current DH, but it's still a huge un-nerf from the original PTB version we had a week ago.
However it is still an objective nerf (and if you just hit someone as soon as they're unhooked they still don't have their DH), and will help immensely in either shifting the focus away from DH or helping to secure earlier downs and thus being able to build pressure quicker.
Not having to go through 3 health states for the first chase on everyone will be very welcome (to me, anyway), because that means they're either going to have to eat through their resources quicker or let me start building hook momentum quicker (or move to another exhaustion perk entirely, which is still a win)
It won't help immensely in removing DH from the meta, like the original PTB version would have. It just feels so very awful to have high hopes for a week, just for it to get ripped away because BHVR decided to give DH a huge un-nerf. Why can't this perk just die?
I still have to potentially deal with it every single match, because BHVR refused to give it a massive nerf like it deserved. They even had a massive nerf idea, but they ruined it after one week.
Meanwhile, the killer gen regression perks are still massively nerfed, and I have to remove them all from my perk loadouts.... but DH gets to stay on my perk loadouts because it's still just as obnoxious as it used to be, it's just that we would only get 2 activations instead of the 3 we currently get. None of the issues people complained about DH got fixed. I saw zero people say "wow, it's really the first chase the matter most, and I super wish that could get fixed". People made all sorts of nerf suggestions, and absolutely zero of them got implemented.