Why trapper have to pick up his traps ?
Yes we have purple addon but this should be basekit, it's easy hotfix yet devs are silent for years on weak killers
Yes we have purple addon but this should be basekit, it's easy hotfix yet devs are silent for years on weak killers
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Trapper is the most outdated killer in the entire roster along with Myers
He just need traps spawn 24m away from map walls. And more grass. Thats all the buff he needs.
Two Words:
Basement Trapper.
Thats why they don't do it and the purple add on has a massive downside.
Because it's what make Trapper Trapper. They should improve other areas of his kit imo.
There's a lot of good reasons to not give Trapper all of his traps at the start of a match, and those reasons are mostly why the Trapper Sack addon has the downside that it does.
It's also worth mentioning that the devs are "silent" on Trapper because he got a round of changes not that long ago. He does still need help, but it's a perfectly legitimate decision to prioritise killers that haven't been given a round of changes anywhere near as recently as Trapper, or ones that are struggling more than him for reasons unrelated to core strength- like the Twins, on both counts.
Yet Bubba can camp basement far better and he doesn’t need to set it up. Bad reason.
So what you’re saying is that being garbage is what makes Trapper Trapper?
Just because one killer is toxic for that situation, we don't need to create other one.
Flipping a switch and giving him that would create a ton of issues that even you seem to recognize. So it's not a simple fix.
Because if trapper had all his traps at the start he could just lock out 3 gens at the start and make the game impossible to win and incredibly unfun.
One of his addons already does this but stops him moving traps and takes up an add on space so he can't synergise it too hard.
He would get Skull Merchant Syndrome.
All setup killers have easy potential to have Skull Merchant Syndrome, luckily no loves Hag and Trapper doesn't start with all traps.