OTR

Since BHVR have nerfed ds to being so bad it’s laughable what would you guys think of OTR being a separate state like mettle of man to add actual value to the perk instead of just getting hit through basekit bt

Comments

  • It was tried and BHVR and killers did not like it, because of stacked health.

    IMO the perk is bad as anti-tunnel perk but nasty surprise when abused (getting healed by other survivor and then forcing a chase for guaranteed 3 health states).

    To fix this, your idea goes good direction, but actually does not wait for other foot to drop. In my opinion being healed by someone means you are not really being tunneled - so the perk should deactivate (or at least endurance part) when healed.

  • @Gandor said:

    It was tried and BHVR and killers did not like it, because of stacked health.

    IMO the perk is bad as anti-tunnel perk but nasty surprise when abused (getting healed by other survivor and then forcing a chase for guaranteed 3 health states).

    To fix this, your idea goes good direction, but actually does not wait for other foot to drop. In my opinion being healed by someone means you are not really being tunneled - so the perk should deactivate (or at least endurance part) when healed.

    i would happily remove dead hard to have old ds back we need better anti tunnelling perks

  • @qwertyuiopz666 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3362233#Comment_3362233

    i would happily remove dead hard to have old ds back we need better anti tunnelling perks

    But current DH is also one of few anti-camp and anti-tunnel (of sorts, u need ds to reset bleeding) perks we have right now.

    To save against camping bubba - it's better to be injured and have DH ready. It's super hard, but possible. Without DH there's just adrenaline if it's last gen and maaaaybe soulguard/wglf (presumes pallet or flashlight without lightborn and very good team - not SWF exclusive this time). Styptic will not help this time because of long activation time+unhooking is conspicuous action.

    Even if I don't use DH, it would be very sad to loose it - because a lot of situations that are almost hopeless would become totally impossible.

  • @Gandor said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3362235#Comment_3362235

    But current DH is also one of few anti-camp and anti-tunnel (of sorts, u need ds to reset bleeding) perks we have right now.

    To save against camping bubba - it's better to be injured and have DH ready. It's super hard, but possible. Without DH there's just adrenaline if it's last gen and maaaaybe soulguard/wglf (presumes pallet or flashlight without lightborn and very good team - not SWF exclusive this time). Styptic will not help this time because of long activation time+unhooking is conspicuous action.

    Even if I don't use DH, it would be very sad to loose it - because a lot of situations that are almost hopeless would become totally impossible.

    Yeah that’s what I keep trying to get into the nerf dead hard threads it’s a fun and useful perk and BHVR can’t change it because potatoes want a easier game the survivor gameplay is already horrible as it is with all the camping and tunnelling that’s why I have a decisive strike thread that none of the devs have even bothered to acknowledge but trust me they know they probably read it they just don’t reply but will happily shoot down a iron will post that was made the devs need to take action the fact is killer was never meant to be easy and they all play sweaty like a comp tournament so I’ll keep my dead hard thanks lol if they removed it they are spineless idiots that go back on everything

  • @Gandor said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3362235#Comment_3362235

    But current DH is also one of few anti-camp and anti-tunnel (of sorts, u need ds to reset bleeding) perks we have right now.

    To save against camping bubba - it's better to be injured and have DH ready. It's super hard, but possible. Without DH there's just adrenaline if it's last gen and maaaaybe soulguard/wglf (presumes pallet or flashlight without lightborn and very good team - not SWF exclusive this time). Styptic will not help this time because of long activation time+unhooking is conspicuous action.

    Even if I don't use DH, it would be very sad to loose it - because a lot of situations that are almost hopeless would become totally impossible.

    I play solo q everyday to feel drained and have a headache a few hours into play from all the camping and tunnelling and they wanna talk about dead hard yeah right I go to killer for a break should explain a lil something and I don’t camp or tunnel and make people miserable and still have fun but guess these guys can’t

  • @qwertyuiopz666 said:

    Since BHVR have nerfed ds to being so bad it’s laughable what would you guys think of OTR being a separate state like mettle of man to add actual value to the perk instead of just getting hit through basekit bt

    the current DS is 3 seconds where 1 second is lost from falling from the shoulder and it also does not work at the end when the generators are turned on - complete rubbish. The current DS needs to be built into the base mechanics as it won't hurt normal/strong killers, only toxic campers.