Discuss which perk archetype is stronger
You have your chase perks
You have your tracking perks
You have you slow the game down just a lil bit perks
And then you have the strange perks that just burn ants at recess
Which of these archetypes are the most important class of perk and give some examples of what you class under that archetype
E g : chase - enduring brutal etc
Comments
Tracking Perks are stronger and more important. Everything starts with Tracking. You cannot go on Chases when you dont find anyone. You cannot apply any pressure when you dont find anyone. So Stuff like Whispers and once you got someone BBQ or Nurses are really helpful.
Chase Perks are nice, but are useless when you are not in a Chase.
Slowdown is nice, but when you cannot apply pressure, there is not really a point in Running Slow Down Perks. It will take a little bit longer, but you will lose without Tracking.
Assuming killer? Tracking. Anything to track survivors movement, their auras and what there doing will always be useful no matter what killer you play. Most killers also take advantage of this pretty well (nurse billy spirit Freddy even huntress) these will always be incredibly important as finding the survivor is half the match, getting to them and hooking them Is the other which most killers can do funnily enough.
Assuming survivor? The strong yet strange perks that don't fit into any category but can be game changing. Perks like dstrike and deliverence, adrenaline, unbreakable, head on, left behind (the new one) flip flop, dance with me and sabotuer, hell even plunderers instinct when you get a key, anything that gives the survivor a new ability or even a good status effect boost. Not just second chance perks but pure new abilites, these are the perks that are most important as survivor. You can always have something that's a stats buff like botany knowledge, or a simple little thing like bond or empathy to show you where others are, but by gaining more tools you are better able to rely on your own practice of skill, and therefore better able to survive solo and with friends.
perk that slows game down... A LITTLE BIT
Aura reading perks are really important.
Stall perks.
Chases should be handled with your power if possible, and tracking can be done with your inherent Killer abilities, no perks needed if you are good.
Tracking, most perks are less useful than you think, so it's better to be able to just get in a chase fast so you can apply pressure quicker by getting a down.
it just depends on what killer you're playing.
Killers with built-in stall like Amanda don't really have to waste time with slow down perks.
Killers who Excel in the chase like nurse don't have to waste time with perks that help in the chase
Tracking perks can be strong in general regardless of the Killer.
But if you want my general opinion anything that reduces the time you spend in chases which is is the time you lose the most momentum as a killer is the best