Some killer perks rework/changes ideeas

Beast Of Prey

Your lust for a kill is so intense that your connection with the Entity is momentarily lost, making you totally unpredictable.

The Red Stain and Your Terror Radius disappears after gaining Bloodlust Tier I , you don't lose Bloodlust when breaking a pallet. Gain 30/40/50 % more Bloodpoints for actions in the Hunter Category.

Overwhelming Presence

Your presence alone instils great fear. Survivors within your Terror Radius suffer from inefficiency.

Affected Survivors' Item consumption rates are increased by 80/90/100 %.

This effect persists on Survivors for 15 seconds after leaving the Terror Radius range.

Coulrophobia

Your presence alone instils great fear.

Survivors within your Terror Radius have a 30/40/50 % penalty to the Healing progression speed.

This effect persists on Survivors for 15 seconds after leaving the Terror Radius range.

Unnerving Presence

Your presence alone instils great fear.

Survivors within your Terror Radius have a 10 % greater chance of triggering Skill Checks when repairing, healing or sabotaging.

Triggered Skill Checks' success zones are reduced by 40/50/60 %.

This effect persists on Survivors for 15 seconds after leaving the Terror Radius range.

Hangman's Trick

Your ingenious modifications to Hooks prevent tampering and permanent damage.

Hooks destroyed by sacrifices repair automatically after 30/20/10 seconds.

Hooks and Bear Traps are immune to sabotage.

Dark Devotion

The display of your Powers creates a whirlwind of panic that spreads throughout the land.

You become obsessed with one Survivor. Hitting the Obsession causes the Obsession to emit a Terror Radius of 32 metres until you hit other survivor. During that time, your Terror Radius is reduced to 0 metres.

This effect can only be triggered once every 60/45/30 seconds. The Obsession hears the Terror Radius they emit for the duration.

The Killer can only be obsessed with one Survivor at a time.

Play With Your Food

You become obsessed with one Survivor.

If you chase your Obsession and let them escape, you receive 3 Tokens (You can have a maximum of 3 Tokens at once)

If you have at least 1 Token, your movment speed is increased by 3/4/5 %.

Each offensive action spends one Token.

The Killer can only be obsessed with one Survivor at a time.

Iron Madien

You open Lockers 30/40/50 % faster.

Healthy Survivors who exit Lockers become injured and their location is revealed for 3 seconds.

Dying Light

You become obsessed with one Survivor.

Earn a Token for  hooked survivor who is not the Obsession up to maximum of 4 Tokens.

For Each Token the Obsession receive an action speed penalty of 15/20/25% to a maximum of 60/80/100%.

You lose all Tokens once the Obsession is hooked.

Infectious Fright

Any Survivors that are within the Killer's Terror Radius while another Survivor is put into the Dying State will yell and reveal their aura to the Killer for 4/5/6 seconds (Like it was on PTB)

Fire up

The increased pressure of losing your preys fills you with anger and gives you unsuspected motivation.

For Each generator completed gain a Token. For Each token gain a 5/6/7% stackable buff that grants a speed bonus to picking up, dropping, Pallet breaking, Generator damaging and vaulting up to maximum of 3 Tokens for the remainder of the Trial.

Here are my ideas for some unused perks. Hope you like it.

Comments

  • Please structure your post better. This is currently hard to read.

  • the thing about the terror radius based perks is generally only killers with a big terror radius would use them, so getting out of the terror radius for more than 15 seconds would be tough. take a smaller map offering and it's basically a permanent effect with nothing survivors can do about it. hard to compare it with the changes some survivor perks got because those perks require u to he within 8 meters, a fourth of the 115% movement speed killers

  • A few ideas from me. I have alot more.

    MONSTROUS SHRINE:

    • Survivors inside the basement or who enter the basement while the Killer is at least 48 metres away will suffer from the Exposed Effect for 60 seconds
    • Every Survivor who is inside the basement while you are also in the basement will scream and reveal their location
    • Reduces chances of hook escape to 0 % regardless of luck perks and offerings on basement hooks
    • Reduces the timer of every hook state to 55/50/45 seconds on basement hooks


    UNRELENTING:

    • Your lunge speed is increased by 25/30/35 %


    SHADOWBORN:

    • Press the second ability button to activate Shadowborn
    • When Shadowborn is active, you receive following benefits:
    • Movement speed is increased by 30 %
    • Increases your field of view by 15 %
    • You can not attack while the Perk is active
    • Press the second ability button again to deactivate the Perk
    • Deactivating the Perk will stun you for 2.5 seconds


    OVERWHELMING PRESENCE:

    • Your overwhelming presence causes Survivors which are inside your Terror Radius to face random Skill checks
    • Survivors within your Terror Radius have a 60/70/80 % chance to get random skill checks
    • This effect persists for 8 seconds after the Terror Radius disappeared


    PLAY WITH YOUR FOOD:

    • You become obsessed with one Survivor
    • Letting the Obsession escape will give you a Token up to a maximum of 3 Tokens
    • Every Token increases your movement by 3/4/5 %
    • Every second successful hit from your basic weapon will consume one Token
    • Only one Obsession per match


    IRON MAIDEN:

    • You open lockers 40/45/50 % faster
    • When a Survivor exits a locker, your movement speed is increased by 5 % until you hit someone
    • Reveals the location of the Survivor who exits a locker for 3 seconds


    OVERCHARGE:

    • Perform the "damage generator" action to overcharge a generator
    • The next Survivor interacting with that generator will be faced with an termendously difficult skill check
    • Failing the skill check will regress the generator by an extra 6/6.5/7 % and will reveal every Survivors location 16 metres of that generator for 3 seconds
    • Succeeding the skill check does not grant any bonus progress


    That's a few ideas for potential changes. Opinions are highly welcome if they are constructive.