Pig didn’t get trashed.
First I’m a pig and wraith main (Freddy and Legion are in that rotation)
I’ve always used my traps for early-mid game pressure and it works really well. Honestly using traps at the end game usually resulted in only killing that survivor since the others were smart enough to leave.
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I am also a Pig main. Pig got trashed IMO. Her ability to stall early-to-mid is all over the place IMO due to RNG, and one of her strengths was being able to make up for that late-game with leftover traps. That is now not possible. If your early game stall gets the raw end of RNG and Genrushing, your late game goes out the door.
@TAG that is slightly true but it’s like ruin, you can’t rely on it for pressure. If you do you’ll fail.
Pig is more or less a straight M1 killer with some occasional shenanigans involving her crouch. You're kinda reliant on those traps to buy you time, and if they fail to do that in the early game, you have nothing for the late game.
@TAG you can adjust your play style or perks (or both) to help make pressure more possible though.
Exactly how much playstyle adjustment can be done for an M1 killer to make up for a very inconsistent Killer power that now effectively gets disabled when the last gen is done (since let's be real here, sneaky sneaky Ambush isn't going to be terribly useful during the Endgame Collapse except for camping the hook)? The Pig has essentially lost her fall-back for when her Killer power fails her early on.
@TAG you can do a lot of changes if you hit survivors and always prioritize full health people since most survivors run sc (really helps you as killer).
So what if she is not trash? You think that change was necesary? You said It yourself, you'd only get 1 kill, is that really a reason to nerf her?
Now you get that chance to kill one guy but no, you wont kill him because he'll just leave with the beartrap on his head.
Even if you could have all 4 survivors with beartraps on the end-game, that's not a reason to nerf her because once again I tell you, she earned that, she deserves to be rewarded for it.
That to me just sounds like normally playing the game.
@tt_ivi_99 with the new end game I understand why they’d change the RBT. You have two minutes to escape with the RBT it could very likely remove any chance you had.
@TAG and by doing so paired with the RBT I find this to be the best strategy with her.
I certainly understand that something needed to change, especially with the timer now being two minutes. What I don't get is why the solution to that was to effectively disable her power during the EGC.
I do too. "Best" in this case, however, is still very inconsistent IMO.
@TAG they should’ve just slowed down the EGC timer while a RBT was active (or just on a survivor)
@TreemanXD
We all know that they could've just make It so that the end-game timer ticks down slower when someone has a RBT instead of completely negate her power.
They nerfed her for the same reason as always, they dont care about killers, otherwise DS wouldnt have taken 2 years to be changed, MoM wouldnt be a thing and Genrush would have been fixed long time ago.
Hell, at this point, I have no problem with them outright PAUSING the EGC timer while someone is wearing a Trap. At least then, that Survivor doesn't have to worry about the EGC at all and can focus entirely on the trap.
@tt_ivi_99 if they didn’t care about killers then we’d still have old DS and pallet vacuum. This argument gets very tiresome.
@TreemanXD
We do have DS, it's called MoM now.
@tt_ivi_99 Funny MoM can be prevented completely and DS was easily used all it took was someone taking a hit.