Offerings: Make Your Own!
Rules:
-Make sure that your offering is not already existing in the game and don't copy other's ideas! If you wanna improve someone's offering, make sure to give credit where it's due!
-Vote up/awesome offering(s) ideas that you like and who ever has the most will be featured in my thread!
-Have fun and go CRAZY!
MY OFFERINGS (Survivor)
Greasy Oil Wrag:
Calls upon the Entity to slightly increase the distance between generators.
"This wrag once belonged to someone..."
MY OFFERINGS (Killer):
Withered Planks:
Call upon the Entity to slightly increase the distance between pallets.
"This plank seemed like it was once apart of something..."
The quotes are optional 🙂
MOST RATED OFFERINGS:
Common = (C), Uncommon = (UC), Rare = (R), Very Rare = (VR), Ultra Rare = (UR)
Killer Offerings:
Broken Crystal Ball(UC)/Cracked Crystal Ball(R)/Pristine Crystal Ball(VR)
Personal
Fog within 32m of you is Slightly/Moderately/Considerably more transparent during the trial.
"All that hides in the veil shall be revealed."
Moldy Corn Cob(UC)/Wormy Corn Cob(R)/Rancid Corn Cob(VR)
Calls upon the Entity to Moderately/Considerably/Tremendously (20/40/60%) reduce the height of all vegetation in the trial grounds.
"And behold I shall be a blight upon the land and everything I touch shall wither and die."
Rusty Nailed Plank (VR)
Calls upon the entity to close up to 3-6 windows in the trial grounds (Map dependent).
"In their efforts to stay fast the wolves without, they cut off all routs of escape from the wolves within."
Bloody Gold Tooth (VR)
Tremendously decreases survivors luck this trial.
"He said it gave him luck... that homeless mugger certainly felt lucky."
Iridescent Barbed Hook (UR)
Survivors hooked in the basement are sacrificed 25% faster this trial.
Secret
"Go On then! Struggle, Plead, Squeal or even Cry; It's all for naught... Death is swift, and pity's none."
Survivor Offerings:
Black Soil (R)
Calls upon the Entity to Slightly increase the height of all vegetation in the trial grounds.
"Good tilled earth produces the best harvest"
Broken Glass (R)
Calls upon the entity to open 1 window in the trial grounds.
"If there's no exit, make one!"
Used Bandages (UC)
Moderately increases the chances that chests will contain Med Kits
"As a med student, my most important lesson was to always make sure we were well stocked in supplies."
Broken Light Bulb (UC)
Moderately increases the chances that chests will contain Flashlights
"It's not much, but at least it'll keep the dark at bay."
Worn Down Pliers (UC)
Moderately increases the chances that chests will contain Toolboxes
"The right tool for the job is all you ever need."
Vintage Padlock (VR)
Moderately increases the chances that chests will contain Keys
"Locked up? Let me take a whack at it!"
Jar of Grease (R)
Personal
Moderately reduces your chances of triggering skill checks when repairing this trial.
"A Finely tuned and well lubricated machine purrs like a kitten."
Message in a Bottle (UR)
Personal
The killers Location is revealed to you for 6 seconds in the beginning of the trial.
Secret
"To whomever finds this..."
Candle
Adds 1 Totem to the map.
Ultra rare - Territory (Killer offering)
Two basements will be placed in the map.
This offering wouldn’t work on Haddon field. Due to the fact that there is only one place the basement can spawn in, unless they add a killer shack to this map
Comments
LOL and yet all the other perks are trash? Good lord, one suggestion that could potentially get abused and people jump on the bandwagon but anything that benefits the killer, nah, screw em'!
How about if they make Bloody party streamers Ultra rare because if you want to get the risk it all achievement you need to level up killer and get ebony mori, which is quite stupid.
And also make Escape cake the same rarity but only Double the points if the survivor escapes, because it's same rarity ad 75% offerings on one category as of the moment which is quite stupid
Or make Escape cake either green or purple rarity.
And also survivor pudding should be per every killed survivor you get 50% points post-trial Up to a maximum of 100%.
So 2survivors killed and points are doubled.
This will be my only response to avoid thread clutter, but from what I'm seeing you haven't contributed anything to this thread other than going after other people. I was simply trying to get a smile from someone. 😁
Have a nice day!
Benedict page UR offering(Killer) when the lobby timer starts, one of the 4 survivors perks are revealed to you, in the trial, other survivors will have there perks hidden from each other
Spray bottle: use on t-bagging survivors to get your point across.
The survivor perks are already hidden from each other...
So um, WHAT'S THIS?!^
@MegaWaffle try harder to troll next time.
Basement Party: (Hidden UR) There will be 2 basements in the next trial. Maps with only one basement cannot be chosen. Number of basement hooks decreased to 2.
My offering is: Making devs actually do their ######### job and not listening to a bitchy streamer on what's balanced.
I wish these offerings were in the game, instead of the ones we have at the moment
Killer offerings:
Beating Heart (VR) :
Your terror radius is slightly larger and slightly louder during the trial. (Secret)
"Do you hear it? The sound of death..."
Withered Heart (VR) :
Your terror radius is slightly smaller and slightly quieter during the trial. (Secret)
"They say it died of fright"
Killer offering:
Rusty Gear (VR):
Upon the second exit gate being opened, the first exit gate will close over the course of 5 seconds, and the auras of all survivors will be revealed to you for 5 seconds. (Secret)
"You thought you were safe... You were wrong"
Edit: to be honest this would probably be better as a perk
Thanks for your participation!
Will share the results with the Design team.
❤