Hatch keys.
Whoever thought this was a good idea btw?
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BOOSTED.
They should go with ebony mories. They are just big guns as @Peanits said in another thread.
Both sides cry whenever somebody mentions their overpowered stuff so expect a crusade right now.
Idk.
But when I play survivor I ask myself...why are green keys a thing? Every time I search a chest I find those useless things
Being able to kill people would probably come in another way if Moris were removed, since they put money in making those.
And then we'll get complaints about how those kill methods are unbalanced too.
Or complaints from the other side about how they're not strong enough.
I mean green mories are okay.
Also with rancor, we have seen that we can mix mories with perks too.
If you ask me, killers should be able to gain a mori chance in match but ebony mories are really boosted.
To be fair keys are hardly used as they are situational of getting to a certain point in the game, if they were able to be used every game you would see them a lot more.
Toolboxes, flashlights and medkits are all stronger in that respect as they aid you in your current situation.
Keys are strongest in SWF groups much like most everything else.
When they can seperate the options of joining via SWF or Solo they may be able to sort something out with how many can leave with a key's use per game depending on how many join as a "team".
Keys and Moris are very different. Hooking a survivor once, then downing them again is not that hard. Most matches now days are 3-4k with some exceptions for highly organized SWFs.
On the other hand, survivors must do enough gens to cause the hatch to spawn, then find the hatch to even use the key to escape. This is significantly more work than hooking someone, downing them, and killing them. Especially when you consider tunnel/camp. I have an easy time getting 3-4k matches in the majority of my runs. On the other hand, potato survivors can often make it difficult to get the hatch to spawn before it is open.
Out of the past 30 killer matches, I've seen less than 2 key escapes. Not much of issue there.
On the other side, as a survivor I can easily get to rank 1 without perks.
True.
Think about how long you have played survvior and as you state you are new to killer how well you think you could do with that same playtime as killer, both sides are easy to get to rank 1 with, good killers can also get to rank 1 with no perks.
Perkless doesnt mean you are good or its easy, the issue is its just very hard to derank in this game, the rank system only comes down to time played on who can reach rank 1.
Some killers and survivors reach rank 1 within 2/3 days of reset.
Eboni mori's are more cheese to me. They should get rid of these. Personally I think mori's should be in every killer's build once you've hooked everyone at least once. That promotes not just tunneling and camping one guy. It rewards you for spreading out the punishment which is more fun for everyone.
Somebody with an intelligent mind.