Oni needs a 2v8 specific nerf

Normally the downside to his extremely strong power is that in order to earn it he must play and get injuries as a straight up m1 killer with no power and that it ends when he picks up a survivor he has downed. However the ability for your team mate to get injuries and thus generate blood for you without even needing injuries heavily reduces onis biggest downside in regular match and a notable lesser one.


I think he should get the same nerf they had originally put on billy in the first iteration of this mode, get rid of the insta down. Unlike billy where the difficulty and limitations of using his power doesn't justify this nerf, oni's absolutely does. He can't bump, can slide off obstacles, can strafe during his dash albeit slowly, and can flick at the end of the dash instead of at the beggining, which makes it much easier to use and less counterable than billy.

In addition, the reduction of time the power has when you get a down with it should be higher. The reason for this is simple, in regular 1v4 oni has to choose between ending his power and hooking a survivor he has slugged. In 2v8 he doesn't have to make that choice since his team mate can hook for him.

Comments

  • So you are suggesting, that A. Oni's power no longer one shots, and B. His power on hit drains even more. Despite the fact that currently Oni's power lasts long enough for 2-3 downs at most, and that's if you are lucky as Oni. I mean, you don't need to think more that a little to realize, that's gonna make him worse than Pyramid Head.

    And it's still exactly the same counters to him as in 1v4. Do not give him first hit for free, drop the pallets if he is chasing alone you got 500 of them and they are recyclable, avoid unsafe pallets against him, give first hit to the other killer if they are chasing you both. It's not rocket science to reduce how fast Oni gets his power up, his biggest gains happen when he hits healthy survivors

  • every time ive seen oni clean house in 2v8 its because the survivors didnt respect him AND his partner played support effectively

    this is one of the few instances of the mode having meaningful macro and skill expression on both sides. survivors are overwhelmingly favoured in this mode and when killers have one element on their side thats maybe stronger-than-curve its a huge uproar.

  • For me it's the same issue I have with him in 1v4, his power control is way too good now, the same reason I dislike new Myers also.

    I used to have so much respect for Oni players like I do for Billy, but now the flick just reads so ass on the survivor screen, it really needs reverted.

  • I don't know if Oni is actually well-suited for 2v8 at all. Many people would like to see Legion back in that game mode instead of Oni. I’d also love to see Legion and Ghostface in a match together :)

  • Don't remove the instant down or reduce how much Oni is in power. These are the fun things about Oni and why people play Oni. No one wants to be m1 Oni.

    The best way to nerf Oni in 2v8 is to just nerf how well he turns. Nerfing his ability to turn would give survivors some real counterplay to him other than go down in 99% of scenarios without having to reduce the availability of his power or taking away his threatening instant downs.

  • Or instead of nerf or completely disabling Oni instead of Legion (my thought a comment earlier), I would love to propose two alternative solutions for future iterations of the 2v8 event:

    Option 1: Dynamic Lock System (Mutually Exclusive Selection)
    The developers could implement a mechanic in the lobby that prevents both Killers from being picked at the same time. If Player 1 selects Legion, Oni is automatically locked out for Player 2 (and vice versa). This completely eliminates the broken synergy (Legion injuring everyone -> Oni getting infinite Blood Orbs) while keeping both Killers available in the game mode.

    Option 2: Killer Rotation System
    Since the 2v8 mode returns as a recurring event, BHVR could rotate the available Killer roster every month or every time the event goes live. For example: Month A features Legion (without Oni), and Month B features Oni (without Legion). This would keep the event feeling fresh and dynamic every time it returns, while giving all Killer mains a chance to play their favorites.

  • give him the plague passive where if he’s stunned he’s out of power.

  • @Skitten56 said:

    Don't remove the instant down or reduce how much Oni is in power. These are the fun things about Oni and why people play Oni. No one wants to be m1 Oni.

    The best way to nerf Oni in 2v8 is to just nerf how well he turns. Nerfing his ability to turn would give survivors some real counterplay to him other than go down in 99% of scenarios without having to reduce the availability of his power or taking away his threatening instant downs.

    @Royval said:

    give him the plague passive where if he’s stunned he’s out of power.

    Probably the 2 best suggestions so far

  • @Royval said:

    give him the plague passive where if he’s stunned he’s out of power.

    hold up this guys cooking

  • @Royval said:

    give him the plague passive where if he’s stunned he’s out of power.

    This has possibilities actually 🤔