QoL update / buff to older killers to spawn custom objects like Xeno and Jason
Both Xeno and now Jason have proved that it is very possible to spawn in custom objects (tunnels/turret spawns and spike piles), and this mechanic could be extremely useful on some older killers that rely on things around the map as well.
- Add weapon rack / reload stations for killers like Huntress and Trickster, similar to how Jason not only gets spikes from hooks but also from custom reload piles.
- In the same vein, add extra lockers or something else like floor vents for Dredge.
Both Trickster and Dredge are pretty low down on the leaderboard, and part of that is their reliance on lockers for reloads or teleports. Huntress has the same issue, and while she is by no means bad, she has been power crept for a while. The need to spend up to 15 seconds running to a locker, reloading, and then running back to where you were (in addition, all the time any survivors may have had to run away from you) is awful, and the map dependency of Dredge where it's almost impossible to win on some maps needs to be fixed as well.
Comments
Dredge with Midwhich is a nightmare for the other side lol
Yeahhh, although that's pretty much the only case where that happens, and I think extra locker spawns would probably be based on the locker density of the map. Also in my experience, sometimes when I have someone on hook as Dredge on Midwich, it blocks like a quarter of the map's lockers which is rough lmao
For Dredge specifically, would LOVE the closet he comes out of in its trailer as a Killer Object. Perhaps even allowing it to travel faster or unable to be locked since it is a rarer object on the map.
Even if they just added the closet as a spawned-in object similar to Jason and Xeno, it would reduce his map dependency drastically