New idea to prevent body blocking.

Several maps in this game have tight spots where a down may happen. So when that happens and the killer is transporting the survivor to a hook, there should be a feature similar to anticamp at the hook. This will prevent coordinated teams or teams on coms surrounding the killer and allow them to complete the gameplay mecahnic of hooking.

I spent several games today locking in coridoors unable to move to complete the hook action due to low POV and unit coliision.

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