Buff these addons

knottedRope.png shinyPin.png

Nobody is using it, and there's no desire to use it either.
As for Knotted Rope, they said they were going to change its effect, but they've left it alone ever since.

Tagged: Killers

Comments

  • Include acid blood, it's close to useless with little to almost no value potential

  • My friend, there are upwards of 10 whole killer add-on SETS that need some real buffs.

    Just to name a few, Nemesis, Pyramid Head, Houndmaster, Hag, Myers, Bubba, Unknown and Deathslinger all need some updating to their add-ons for one reason or another.

  • @QuestionMark220 said:

    Shiny Pin shouldn’t even be an add on it needs to be basekit. ZERO reason for Huntress to move at 77% when holding a hatchet. Nurse moves at 86% and is the strongest in the game. Huntress has loops in the game where she can’t even use her power no matter how good you are.

    But survivors puked and threw a fit when they tried to increase her speed. Even though they shadow nerfed her because she used to move at 110% while readying a hatchet and would drop to 77% when it could be thrown. As proven by a user on these forums who was promptly ignored.

    Her belt add ons are even worse. 3% haste for 5 seconds after landing a hit? Which is actually 3% for 3 seconds because it takes 2 seconds to recover. It’s a joke.

    Huntress is really bad in the Raccoon City/Thompson House loops.
    I'm in favor of making it a base kit, but it'll be difficult.

  • @SoGo said:

    My friend, there are upwards of 10 whole killer add-on SETS that need some real buffs.

    Just to name a few, Nemesis, Pyramid Head, Houndmaster, Hag, Myers, Bubba, Unknown and Deathslinger all need some updating to their add-ons for one reason or another.

    I think those addons also need buffs. Especially Pyramid Head.
    However, I'm a Huntress main and I remember the wording when Knotted Rope was nerfed, so I narrowed it down to those two.

  • @QuestionMark220 said:

    Shiny Pin shouldn’t even be an add on it needs to be basekit. ZERO reason for Huntress to move at 77% when holding a hatchet. Nurse moves at 86% and is the strongest in the game. Huntress has loops in the game where she can’t even use her power no matter how good you are.

    But survivors puked and threw a fit when they tried to increase her speed. Even though they shadow nerfed her because she used to move at 110% while readying a hatchet and would drop to 77% when it could be thrown. As proven by a user on these forums who was promptly ignored.

    Her belt add ons are even worse. 3% haste for 5 seconds after landing a hit? Which is actually 3% for 3 seconds because it takes 2 seconds to recover. It’s a joke.

    Agreed, bc this is the same thing for xenomorphs acid blood, there's literally no reason for it too be a useless, little to no value, addon, it should, by ANY means, be basekit with a longer duration & activating when gens are completed ontop of exiting tunnels