How to keep players during operation health

So we know that dbd once again will need to get an overhaul in a lot of things, like once we did on the engine update. During these months we will get less to no new content like killers or maps, so it is expected that until the new changes are set the game will get "stale" for a lot of players.

My one tip to mitigate the playerloss is using a feature that the game already have as an atractive, more especifically the pass and the archive challenges.

We all know that doing older archives doesn't contribute to the new rift xp and only gives BP, and is RN just a thing for completionists. BUT what about unlocking all the previous rifts rewards for people that do these challenges to retain players without adding content to the game?

We all know that once players lose an archive they "give up" on the game overall because they do it for the skins that arent on the store.

Well we could get all these players hard-locked on dbd by letting they try to complete all rifts since the first one, while unlocking the charms and skins they would have got if they played since that time. A lot of new blood didnt got the chance to do it + the revenue on old skins are not that remarkable to overcome the loss of players in the long run since we wont get new things…

// I know that some players will not like it because they want to have their "exclusive" skins like the legacy ones but a true champ would like to everyone being able to express themselves

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