'DBD isn't a horror game'

I see this said a lot to justify overly comedic or non horror things in this game and it gets on my nerves more than anything. so far starters, DBD IS a horror game. It doesn't matter if it 'stops becoming scary' its still a horror game with a horror centric theme that, until last chapter, has always kept the horror centric theme.

DBD being horror is what makes this game successful and I'm sorry but straying away from horror to move onto other genres is just…weird. So what because the game stops becoming traditionally scary (at the devs fault btw) that means we just move on from the horror genre and start fresh? Everything in DBD people try to use as justification doesn't make sense especially since the mascot skins such as Robbie or Clowns community skin are often used as justification despite mascots being an extremely common fear (John Wayne Gacy hello?) and the Robbie skins are in a league of their own as literal icons in the horror genre.

Bottom line is its ridiculous that people fight so hard for DBD to stop being a horror game when it being horror is what made it so famous in the first place and I swear moving away from that will be something that kills this game

Comments

  • @Archol123 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3731420#Comment_3731420

    Ofc you can, but not when you use normal cooking stuff… When you make some weird cannibal cooking thing it can be. But not when you take some ordinary ingredients, despite some people having a phobia for ordinary cooking ingredients…

    The issue is that in both cases the word is meaningless… Because if basically everything is or can be horror then it is not descriptive anymore, the same goes for when you base it only on subjective thoughts about the topic the words loses its meaning.

    Thematically it is horrifying, but it does not get projected onto the gameplay, which is what I was saying the entire time, the gameplay does not provide the theme that the lore and the visuals have … It does not feel like doom closing in on you because of the restrictions the gameplay provides. You're not running for your life, because A. thematically you will just get into the next trial even if you do in fact die or get sacrificed to the entity, so you're not running for your life in that sense. You could argue you run to avoid pain I guess.. B. The game just is not able to give that feeling during the chase, while all this might be thematically true it is not really conveyed through the gameplay… Because the chase just does not feel like I am getting hunted down by a powerfull monster, because most of the killers are severely restricted by the map which is why it feels like a goofy match of catch… The theme does not get translated in the gameplay.

    I don't really think it would, but whatever ^^

    The themes alone don't make the game a horror game, as stated before, its gameplay is what defines it.

    Ofc you can, but not when you use normal cooking stuff… When you make some weird cannibal cooking thing it can be. But not when you take some ordinary ingredients, despite some people having a phobia for ordinary cooking ingredients…

    That would still be considered horror for those people.

    The issue is that in both cases the word is meaningless… Because if basically everything is or can be horror then it is not descriptive anymore, the same goes for when you base it only on subjective thoughts about the topic the words loses its meaning.

    As if your definition on horror aren't already completely based on your own subjective thoughts and idea of what horror is.

    Thematically it is horrifying, but it does not get projected onto the gameplay, which is what I was saying the entire time, the gameplay does not provide the theme that the lore and the visuals have … It does not feel like doom closing in on you because of the restrictions the gameplay provides.

    Which i am going to disagree with every single time because i think that's completely wrong in what you're saying and that it does project and provide it's themes onto it's gameplay more than enough.

    You're not running for your life, because A. thematically you will just get into the next trial even if you do in fact die or get sacrificed to the entity, so you're not running for your life in that sense. You could argue you run to avoid pain I guess..

    Running to avoid excruciating pain is still enough of a reason for anyone to want to keep themselves safe from harm and temporary death.

    B. The game just is not able to give that feeling during the chase, while all this might be thematically true it is not really conveyed through the gameplay… Because the chase just does not feel like I am getting hunted down by a powerfull monster, because most of the killers are severely restricted by the map which is why it feels like a goofy match of catch… The theme does not get translated in the gameplay.

    Which i am going to (again) disagree with every single time because i think otherwise.

    I don't really think it would, but whatever ^^

    The themes alone don't make the game a horror game, as stated before, its gameplay is what defines it.

    Which the gameplay does.

    We're talking in circles at this point and none of us are going to change our minds on the matter, so i'm ending the conversation here since we're basically getting nowhere and i don't feel like dragging it out any further than it already is.

  • @Caiman said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3730626#Comment_3730626

    I like nic cages movies but i have never seen anything remotely horror from his career.

    He's done some horror and horror comedies. Vampire's Kiss is one, Willy's Wonderland is another and I recommend that one. He was also in the ridiculous and hammy remake of The Wicker Man, as well as the recent modern adaptation of Lovecraft's "Color Out of Space." He's been in a few other horror films I haven't seen, Nic Cage does a lot of obscure movies. He's not super-strongly tied to the horror genre but he's definitely not a stranger to it either. He's a very unique kind of person and he is the ONLY real-life person I don't mind being included in DbD, but I hope they never do it again.

    Would have perferred ghost rider as a killer at this point. but thats just my personal opinion.

  • This might just be the most ignorant discussion I've seen on this forum.

    It's okay to not know why Dungeons & Dragons is horror. …but acting like you know more about Dungeons & Dragons than the people who actively play it?!

  • @HamsterEnjoyer said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3729967#Comment_3729967

    I mean we just got an entire chapter dedicated to a fantasy roleplaying game so…and its about everything and what people have been saying in regards to DBD. Adding in a fantastical wizard who's only form of 'horror' being a gory mori is still a bad decision that strays extremely far from what DBD has and should be. If having a gory mori is all it takes to be classified as horror adjacent then throw in Mortal Kombat while we're at it and make every survivor have to win a 1v1 fighting game stage against the killer💀

    Bottom line is this about a collective things and the direction DBD is going in is just not good for the actual fanbase it has and is quickly becoming just another 'throw anything in it just for money' type game

    dnd may not be entirely horror. But ravenloft is horror based. But it doesn’t seem like it if you only hear of the horny bard jokes. I will say having acerak would’ve been cooler (having traps like his dungeon and having a deactivated tomb of horror as a map, but that would just be a better trapper.) but they chose him due to

    1. The undead lich is an amazing horror concept.
    2. They wanted strahd con zorovitch but castlevania is coming eventually.
    3. vecnas book came out on roughly the same release date.

    Just because it isn’t traditional slasher doesn’t mean it isn’t horror.


    and btw Vecna is just cool

  • people don’t

    @HamsterEnjoyer said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3730017#Comment_3730017

    Again, billionaire who hunts and kills her competition using inventions of her creation who then takes and harvests their body parts as trophies

    Vs

    Flying wizard who casts big pink orbs that fly across the sky

    Vecna is a genocidal wizard who had cults following him who knows secrets about the universe and has spells to change reality and kill people in an instant.Skull merchant is just Boeing and Jeff bezos if we want to use your logic of ignoring major parts

  • jfc this thread got pedantic. OP did a little trolling and then sat back to watch it burn. Masterful. I mean the original statement was blatantly false, the game is horror and Vecna is horror, but this low effort dumpster fire and how long it kept people riled up at each other? That's kind of impressive.

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