Camping pyramid head is uncounterable

His tunneling and camping is way to uncounterable. Pyramid head players just proxy hook since their m2 is long enough to reach the hook before a survivor can unhook them. Also you cant just bait it since they wait until the survivor is off the hook and you can really dodge while in the unhooking animation. He also shreds through the endurance like nothing and the survivor doesn't even have time to run away. In SoloQ this is just a instant death sentence. I don't know why nobody talks about this.

The way they can fix this is either making it so the Punishment Of Damn disappears before it reaches the hook or not being able to shoot it in the direction of the hook.

Please fix this as it is a uncounterable camping and tunneling method. And maybe it will make pyramid head players actually use his power for chase instead of proxy camping hooks

Comments

  • @Rxstevo said:

    His tunneling and camping is way to uncounterable. Pyramid head players just proxy hook since their m2 is long enough to reach the hook before a survivor can unhook them. Also you cant just bait it since they wait until the survivor is off the hook and you can really dodge while in the unhooking animation. He also shreds through the endurance like nothing and the survivor doesn't even have time to run away. In SoloQ this is just a instant death sentence. I don't know why nobody talks about this.

    The way they can fix this is either making it so the Punishment Of Damn disappears before it reaches the hook or not being able to shoot it in the direction of the hook.

    Please fix this as it is a uncounterable camping and tunneling method. And maybe it will make pyramid head players actually use his power for chase instead of proxy camping hooks

    That's not even what I don't like about some pyramid head player

    It's more like, if they don't use theyre cage of attonichement when survivor is shrouded, they let this status just for mori after proxy camping

    OR

    They seem's to know where are the cage, go there, just for forcing the cage to go elsewhere, and do that just for being sure of getting a survivor going into P2 or being dead before someone can help you

  • @Rxstevo said:

    His tunneling and camping is way to uncounterable. Pyramid head players just proxy hook since their m2 is long enough to reach the hook before a survivor can unhook them. Also you cant just bait it since they wait until the survivor is off the hook and you can really dodge while in the unhooking animation. He also shreds through the endurance like nothing and the survivor doesn't even have time to run away. In SoloQ this is just a instant death sentence. I don't know why nobody talks about this.

    The way they can fix this is either making it so the Punishment Of Damn disappears before it reaches the hook or not being able to shoot it in the direction of the hook.

    Please fix this as it is a uncounterable camping and tunneling method. And maybe it will make pyramid head players actually use his power for chase instead of proxy camping hooks

    I don't think any killer should be able to M2 next to a hooked survivor.

  • @KA149108 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/414437/camping-pyramid-head-is-uncounterable

    I don't think any killer should be able to M2 next to a hooked survivor.

    But then you have Huntress, Slinger, Nurse, Wesker, Blight, Trickster.... who can just chill in the distance and either throw stuff at you or dash to you.

    So this does not really work.

  • @LapisInfernalis said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3720842#Comment_3720842

    But then you have Huntress, Slinger, Nurse, Wesker, Blight, Trickster.... who can just chill in the distance and either throw stuff at you or dash to you.

    So this does not really work.

    No it wouldn't solve every gripe but it would help :)

  • Ever since they removed the option for sliding into an M1 after dragging the power, the only option is to camp.

    I feel PH has needed some radical changes for a long time, and I have not wanted to play him for a year.

    His skill components are too hard to maintain.

  • @LapisInfernalis said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3720842#Comment_3720842

    But then you have Huntress, Slinger, Nurse, Wesker, Blight, Trickster.... who can just chill in the distance and either throw stuff at you or dash to you.

    So this does not really work.

    Yes but pinhead is the only one who can straight up hit through both survivors. And the survivors also dont get a long speed boost since like half a second is still doing the unhooking animation

  • @Rxstevo said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3720869#Comment_3720869

    Yes but pinhead is the only one who can straight up hit through both survivors. And the survivors also dont get a long speed boost since like half a second is still doing the unhooking animation

    The same for all the killers I mentioned as well. Except the double hit. But there you only need to look at Bubba (and Wesker if done right).

  • Still waiting for the day PH can't use both his ranged attack and floor attack during chase in conjunction.