REASONABLE NERFS TO NOED AND ADRENALINE BUT BUFFS TO BRUTAL STRENGTH AND DEJA VU.
Let's start with the scummy ones, NOED and Adrenaline. I run Adrenaline myself and I love it. I have since I was new back when it was considered trash by our community.
NOED- Complete rework, this was suggested by @Nickenzie:
No one Escapes Death:
Progress infuriates you beyond belief which calls upon your potential. Whenever a generator is completed, receive a 5%/10%/15% haste effect until you perform a successful offensive action. Every generator completed gives you a 2% attack cool down decrease which can stack. Movespeed bonuses from No one Escapes Death doesn't stack if multiple generators are completed simultaneously.
Adrenaline:
Remove the speed burst. (That's it)
I wrote these specific nerfs because they are counterparts, so if NOED gets nerfed, Adrenaline has to. Now Adrenaline will double the hits u take, and NOED will cut the hits you need in half.
Brutal strength:
40% 30% increase on pallet breaks and generator breaks. (This solves the so called 'issue' that people seem to think is a problem of you having to have an animation to kick a gen. Also makes Brutal strength a much better perk.)
Deja Vu:
Let it show you all the gens anyway with no cooldown and show you which ones are being repaired on from making the aura change (like the Wraith addon)
This will make both of them viable and actually playable.
I play both survivor and killer btw, atm I main survivor but that's because I went really bad so I started to play it more. I'm rank 2 survivor and rank 3 killer (going to push to rank 1 soon for both). Once I get the achievement, I am peacing out of red ranks forever. Green ranks had less killers/survivors bullying me lol.
Suggestions by @Eveline for Windows of Opportunity, and @The_Crusader for Overcharge.
Windows of Opportunity:
Remove the cooldown. (It can make this perk usable and viable on maps with basically no pallets like the Yamaoka estate.
I personally agree with @Eveline for this one since right now it's quite a boring perk. It's obviously meant to be for new players but it won't help unless they add this change since it wouldn't be broken because experienced players wouldn't need it.
Overcharge:
When you kick the gen, you give the survivors the difficult skillcheck AND you regress the gen 20% faster. This solves the issue of gens not regressing fast enough at all.
Comments
Exactly. The exhaustion nerf made Adrenaline seem much more better because you couldn't naturally recover it anymore. Btw I also think SB is superior to dead hard.