Limit the use of some Exhaustion perks.
Most should be capped at 3 uses with a cooldown in between each use per match. Use the active ability button on most and there can be some exceptions like Adrenaline which is a one time use perk to begin with and Dead Hard which is designed to not be used more then 2 times.
Comments
Why?
Exhaustion perks are fine. And they create fun gameplay. No changes are needed.
Except Smash hit. It is still terrible.