What is your opinion about the Dredge and its perks?

What do you think about the Dredge and its perks: Dissolution, Darkness Revealed, and Septic Touch?

Please give your opinions about them.

Comments

  • I love Nightfall as a unique global debuff on Survivors, his teleports are nice however his main chase power (drop tp and hold it) is kinda boring and locking lockers ruins his chases with teleports. I think he needs a bit of a buff. Maybe put some of the power from add-ons to base kit.

    As for his perks, Dissolution is niche, Darkness is only good for reloading Killers but usable I quess on Dredge himself and Septic is a joke perk that is awfull and nobody runs it.

  • Buff septic touch to where it's usable, and the killer and perks will be perfectly fine.

  • Darkness revealed okay good all other perks are bad.

    The dredge is a bad killer I think the limits was madeby the same guy who made Singularity both arent programmed to harm the crew.

    First of all its teleport is slow to charge as hell and survivors can lock your lockers to even delay u more and whats more they can lock the next locker and you gotta eat the break lock animation again! No need to say that there are such many locks that you wont need 50% of em as survivor.

    Using his power on loops is barely useful sometimes you can tp to short distance but ur animation to go outside lockers are slow and you dont get any speed boost to compensate.

    Your remmant works like knights minion...unless you got the survivor cornered is practically useless surv can even run straight to next pallet without even drop it.

    How to i would fix somehow Dredge:

    You can put remmant in a place and run at normal speed.Press E key ( or whatever to teleport back) that would deny the run to pallet to pallet strategy and surv would actually need to loop killer.

    We have two options to teleport:

    Dredge can teleport to a locker as fast as nightfall and his power recharge like 50% faster but u have locks.

    Quit locks but buff its power recharge a bit 30% should be okay.

    Nightfall is fine.

    Other additions

    Add more lockers...some gens doesnt even have lockers around and you have to go to it. Make a locker or 2 lockers spawn close to a gen like TVs of Sadako does.

  • @Chocolate_Cosmos said:

    I love Nightfall as a unique global debuff on Survivors, his teleports are nice however his main chase power (drop tp and hold it) is kinda boring and locking lockers ruins his chases with teleports. I think he needs a bit of a buff. Maybe put some of the power from add-ons to base kit.

    As for his perks, Dissolution is niche, Darkness is only good for reloading Killers but usable I quess on Dredge himself and Septic is a joke perk that is awfull and nobody runs it.

    Septic touch should be like if the survivor get healed the surv that got healed becomes injured in 30 secs after healing or something like that and add a cooldown.

  • dredge is fine, darkness and dissolution aren't bad but can't be perfectly utilized by every killer. septic touch though... is bad. it only countered mft pick ups but that's gone too after the mft nerf.