It's spooky season! Wanna scare people with Dredge. Any advice?
Title.
Any advice, or builds? What's the scariest way to play him? I don't care about getting a 4k. I just want to give the survivors a scary and hard time.
Title.
Any advice, or builds? What's the scariest way to play him? I don't care about getting a 4k. I just want to give the survivors a scary and hard time.
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I would pick something like.
Addons: Field recorder and Lavalier Microphone.
Perks stealth + info.
Sloopy + Nurses calling to see them and jump scare while interrupting a heal.
Tinkerer/Trail of torment and jump to a close locker, if they dont hear your TR may think locker noise its because of field recorer.
Hex: Face the darkness to add a little random extra stress.
Hope you like it.
Good advice. Thanks yeah I'll give it a shot! For some reason man I'm having a blast playing dredge lately.
While outside of Nightfall try to get as many Survivors injured as possible, the more Survivors injured the faster it builds
.25c/s 0 injured
0.75c/s 1 injured
1.5/s 2 injured
2.25/s 3 injured
3c/s 4 injured
Being in the state of inside a locker also increases your point gain by 6c/s. Meaning if all 4 Survivors are injured and youre teleporting, youre charging Nightfall at 9c/s. Nightfall requires 300 charges to activate.
There are also a few things that give immediate charges. Basic Attacks and Hooking give 20, and teleporting to the Remnant give 10.
That being said its best to try to keep Nightfall up as much as possible, doing anything to gain points will help build towards it. Say youre in chase and you dont see yourself using your teleport for a bit, you can just activate it to TP to the remnant real quick to gain some charges. If Nightfall is about to end and youre about to hit/hook a Survivor, wait for it to end so you can get more charges towards the next Nightfall
Another thing is if you have a Survivor who's working on a gen with lockers on either side. Teleport to one, wait, then teleport to the other. Of course this one is more situational, but they can run into you.
As for add ons I recommend anything that increases Nightfall charges, Haddies Calender, or Ottomarian Writing.
His purple add ons are very gimmicky but fun, Lavalier Microphone is probably your best option as well as Field Recorder if you want maximum spookiness
Hope this helps :)
Skull + hex face the darkness is super scary in nightfall. Plaything is also awesome with this.
Then send yourself to lerry's or midwich.
Maybe some spooky skin on top.
Your set to scare them.
My favorite way to scare survivors as dredge is simply not coming out of a nearby locker that they didn't lock.
Teleport to locker near gen
watch survivor react by running a short distance away
They come back to gen because they think you've moved onto another locker
They lock the locker now that you've drawn their attention to it
You get a super jump scare grab
This should never happen against people with eyes, because when dredge remains in a locker for some time the locker gets some VERY visible particles that show dredge is inside.
I've been playing a goofy build of Darkness Revealed and Ultimate Weapon. Open a locker, use the aura to find another survivor, then teleport over and pop out to make them scream immediately like a super jumpscare.
You could use a Blindness-focused build on him and throw in pentimento + plaything. I really like this build when doing a Scary Dredge.
Another idea from a twisted mind... it's a longshot and requires a bit more effort setting up for varying results, but it's essentially a smoke screen tactic. Run Dark Devotion alongside Ultimate Weapon. The other 2 slots can be whatever you want to choose. I'll just use Corrupt and Sloppy for example. Use Field Recorder and Worrystone or stack on either nightfall increase add-ons. Beat up on the obsession and use them as an info-collecting puppet decoy while you teleport to a nearby locker and get the drop from behind em... I would think this would be even 100x more terrifying during nightfall.
There's a brown add-on that allows you to see barred lockers in yellow. This can be used to figure out where survivors are early, and can even, if you're lucky, result in an early grab if you can predict which locker a survivor might bar next.
Here's the build I'm going to use when the Halloween event starts. Designed for maximum spooks! โ ๏ธ ๐ป ๐
Perks: Game Afoot, Rancor, Remember Me, No Way Out
Add-ons: Field Recorder, Boat Key
Strategy:
There's nothing that scares the pants off survivors like blocking off the gates for almost 2 minutes, submerging them in darkness, and hunting for them while they know that they can are outright dead if you find them!