Now anti camp is coming can we look at DS

With anti camp features coming I think we should also have a look at anti tunnelling measures to also go along with it.

Decisive strike has had many tweaks over the years but 6.1 was the complete death of the perk and made it a waste of a perk slot can we please buff this perk and make it viable a 5 second stun would be really nice ever since 6.1 tunnelling has just gotten out of control why because there is no counter if it’s not you it’s your team mate getting tunnelled many killers will do it at five gens we need a counter that’s not OTR it’s a slap In the face to equip otr just to get hit through basekit bt which is most of the time

Comments

  • Even if it seems strange to say "Killer side is getting nerfed, let's nerf them with this too!"... I am always a supporter of making DS stun 5s given the harsh requirements to use it now.

    Given Survivors seems to be getting a lot of buffs in coming updates, and if you look at Nightlight, Killer killrates seem to be below target, may well need some buffs to support Killers in general too...

  • @UndeddJester said:

    Even if it seems strange to say "Killer side is getting nerfed, let's nerf them with this too!"... I am always a supporter of making DS stun 5s given the harsh requirements to use it now.

    Given Survivors seems to be getting a lot of buffs in coming updates, and if you look at Nightlight, Killer killrates seem to be below target, may well need some buffs to support Killers in general too...

    i 100% agree I hope behaviour listens because I feel these changes could lead to more fun gameplay on either side no one likes getting tunnelled out at 5-4 gens I just have no idea what they could buff killer with atm

  • Just because a perk isn't Meta anyway does not mean it needs a buff, Whats wrong with the perk and is it underpowered?

    Last time I checked Nightlight DS is still used more than way over half of the Survivor perks.

    EDIT: Yeah, lol LOOK

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  • In my opinion they should simply revert it to 5 seconds to actually punish tunnelling (outside of endgame, that change was good).

    Most of the roster can catch up and re-down the Survivor in a few seconds unless they are in an strong tile when it triggers. Some Killers can down them nearly instantly again.

    Reverting the nerf would create a "Old Dead Hard effect" (since nobody fears new DH) that would discourage tunnelling because the Survivors might run the perk which would reduce tunnelling across the board.

  • The 5s stun would be fine if the "offensive" capabilities of the perk were nerfed.

    The saved survivor being able to bodyblock, and incase the killer decides to punish the bodyblock he gets screwed over by DS just feels cheesy.

    Not to mention survivors being able to force killer into eating DS by going into a locker.

    If you're *actually* being tunneled the perk is fine, but deleting the ability of a killer to capitalize on survivor mistakes is not.

  • DS should be active after both unhooks and have a 4s stun. Simple.