2 perk suggestions! Killer/Survivor
1) Corrupt Oblation: All hex totens would start the game blocked by the Entity for 2 minutes.
2) Safe Spot: Allow survivors to see lockers auras for 24 meters, plus and not being blinded while inside them for the first 20 seconds.
Comments
Safe Spot could be a somewhat useful perk in low MMR but you are more than likely going to make your team mates angry by hiding in lockers for extended periods of time.
Corrupt Oblation is probably not a good idea. Hex totems should have the risk, that they can be cleansed in the first minute of a match in return for providing a really powerful effect. However, many perks right now just aren't strong enough to be Hex totems.
Lets add safe spot to inner healing and head on. Maybe built to last.
Corrupt oblation kind of removes the risk of hexes. If it were a shoter duration or a hex itself it could be neat. Like, as long as the totem is standing then all totems are blocked except this one.