Just a quick list of suggestions and ideas

DS does not need a buff. CoH should be 50% extra speed max. Hatch should take 5 seconds to open without a key instead of a free escape. Tunneling is a necessity with current gen rushing meta and ruin should make a return, maybe keep the turns off after one sacrifice but increase it back to 200%, that way it's an early game regression that can be countered. BNP needs a nerf. DH did not need a nerf. Hook grabs should be removed. Heal tech should be removed and connecting loops should be reduced. Please note I will not respond to any of your comments on this discussion.

Comments

  • Also please for the love of everything introduce cross progression. It's clear saves are not stored locally and shouldn't be a particularly hard task to bring cross progression.

  • @[Deleted User] said:

    "Please note I will not respond to any of your comments on this discussion."

    Okay then.

    Sounds like it's not really a discussion.

  • Well, if you won't respond anyway.

    Just no

  • I have just about same ideas. Let survivors spawn on hook and freeze killer on a single spot. The survivors that cobe can then proceed against frozen killer.

    Horrible post in my opinion

  • Let's make killers more OP, from the OP. Got it. Nah.