Scourge hook suggestion

Scourge hooks are currently somewhat odd, as their random nature turns the idea of them from an interesting one of "OMG! special hook" (or whatever) into what is more like you either get it or you don't. I think scourge hooks should be more interesting than just being random, as well as not being random just because that's kinda silly dontcha think? With the intent of making scourge hooks less reliant on RNG while also promoting healthier gameplay, I suggest this:

  • Random hooks are no longer changed into scourge hooks at the start of the trial
  • Upon hooking a survivor for the first time, the hook they’re hooked on becomes a scourge hook and immediately applies the effects of any scourge hook perks equipped

So basically, instead of scourge hooks being randomly selected, the killer can now manually select where they're located manually. I think this would open up interesting strategic decisions for where to hook survivors as well as encouraging the killer to go after different survivors. This would also open up more strategy for the survivors, as they could get a good idea of what hooks are scourge hooks, allowing them to prioritize going down far from them, like how they currently can do with basement. Also note that monstrous shrine would still make the basement hooks scourge hooks, cuz who cares yk? Also let me be clear that this isn't meant to flat out nerf or buff scourge hooks, just to make them more interesting and consistent is all. Let me know whatchu think :P

Comments

  • "Also let me be clear that this isn't meant to flat out nerf or buff scourge hooks, just to make them more interesting and consistent is all."

    It would be just a buff for scourge Hooks and would not make them more interesting at all. Just removing the RNG entirely, which would make them more consistent, but not more interesting.

    IMO Scourge Hooks are fine currently. Even when 4 are random, it get value out of them most of the time. Yes, it can happen that you cannot find a scourge hook, this is bad luck but more of an outlier.

    And well, your idea would not fix anything for scourge Hooks (aside from making them guaranteed). A Killer would still probably just camp that hook because it is a Scourge Hook and they will get value out of their Perks with it.

  • @Aven_Fallen said:

    "Also let me be clear that this isn't meant to flat out nerf or buff scourge hooks, just to make them more interesting and consistent is all."

    It would be just a buff for scourge Hooks and would not make them more interesting at all. Just removing the RNG entirely, which would make them more consistent, but not more interesting.

    IMO Scourge Hooks are fine currently. Even when 4 are random, it get value out of them most of the time. Yes, it can happen that you cannot find a scourge hook, this is bad luck but more of an outlier.

    And well, your idea would not fix anything for scourge Hooks (aside from making them guaranteed). A Killer would still probably just camp that hook because it is a Scourge Hook and they will get value out of their Perks with it.

    Just removing the rng is not all that is suggested. You are able to choose where you get scourge hooks but not limitlessly and only when hooking a unique survivor, pretty interesting in my opinion. Removing the rng is a big part of this suggestion tho bc rng is not interesting. Not reaching a scourge hook just because of bad luck is really silly.

  • I don't like the idea. 1st hook would always just be scourge hook or not (basically guaranteed for killer). Sounds bad

  • @Gandor said:

    I don't like the idea. 1st hook would always just be scourge hook or not (basically guaranteed for killer). Sounds bad

    Getting a scourge hook is already pretty likely as it is, the first one being guaranteed to have the effect isn't a big deal imo. That parts significance is in the early game anyways where killer could use the help

  • @1ettuce said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3422051#Comment_3422051

    Getting a scourge hook is already pretty likely as it is, the first one being guaranteed to have the effect isn't a big deal imo. That parts significance is in the early game anyways where killer could use the help

    If it's not a big deal, then why bother? It's good the way it is. Also this would be just too convenient specifically for pain res

  • @Gandor said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3422064#Comment_3422064

    If it's not a big deal, then why bother? It's good the way it is. Also this would be just too convenient specifically for pain res

    What's the correlation between it not being a big deal and caring? I care bc current scourge hooks are purely based on rng which is just dumb