fix Idea for Meta proplem

The only Chance i see in the current MMR Situation is to give a Strike on all perks that make the Goal for the Other longer.

My Idea cancel all Progression and Regression perks for Gens.

Make Gens a little bit longer to fix Like 30 sec per Gen.

Cancel all Second Chance perks. Like dh

Make decisiv Strike With 45 sec Base Kit.

Now the devs has a easy way to fix problems in the base Game.

All the Other perks make the Game a little bit spicyer and make every Game Not Like the Other.

Comments

  • @Bravobro said:

    The only Chance i see in the current MMR Situation is to give a Strike on all perks that make the Goal for the Other longer.

    My Idea cancel all Progression and Regression perks for Gens.

    Make Gens a little bit longer to fix Like 30 sec per Gen.

    Cancel all Second Chance perks. Like dh

    Make decisiv Strike With 45 sec Base Kit.

    Now the devs has a easy way to fix problems in the base Game.

    All the Other perks make the Game a little bit spicyer and make every Game Not Like the Other.

    Wait, hang on.

    • Why is this an MMR thing?
    • That ship has sailed. You're talking about a more substantial perk and balance shakeup than 6.1.0, and that was probably literal years in the making. And you'd have to rework addons and items. It's...not a terrible idea, but it's also impossible.
    • The numbers...sadly aren't relevant. See above.
    • Removing ex perks would require a hefty nerf to killers.
    • Baseline DS...yeah, okay. But it would need additional restrictions, because it can be used pretty annoyingly to turn games that survivors are winning into a 4 out.
    • It's...a way, but far from an easy way. Again, you may as well just make DbD 2 and have done with it. Because that would probably cost us a year of content.
  • @StarLost said:

    https://forums.bhvr.com/dead-by-daylight/discussion/361583/fix-idea-for-meta-proplem

    Wait, hang on.

    • Why is this an MMR thing?
    • That ship has sailed. You're talking about a more substantial perk and balance shakeup than 6.1.0, and that was probably literal years in the making. And you'd have to rework addons and items. It's...not a terrible idea, but it's also impossible.
    • The numbers...sadly aren't relevant. See above.
    • Removing ex perks would require a hefty nerf to killers.
    • Baseline DS...yeah, okay. But it would need additional restrictions, because it can be used pretty annoyingly to turn games that survivors are winning into a 4 out.
    • It's...a way, but far from an easy way. Again, you may as well just make DbD 2 and have done with it. Because that would probably cost us a year of content.

    ITS a MMR Thing, because you can't use MMR with this giant amount of Progress and Regress perks. ITS Impossible to Research what is the real Thing to fix,to make this Game better for all.

    They dont need for this years. Take the gen and Second Chance perks commplete Out. You dont need them. You have so many other perks and have less in the bloodweb.

  • This is the most killer sided ######### ive ever read lol.

  • @Bravobro said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3322033#Comment_3322033

    ITS a MMR Thing, because you can't use MMR with this giant amount of Progress and Regress perks. ITS Impossible to Research what is the real Thing to fix,to make this Game better for all.

    They dont need for this years. Take the gen and Second Chance perks commplete Out. You dont need them. You have so many other perks and have less in the bloodweb.

    Uh...no, that's not how MMR works.

    MMR means that if you run sweaty perks permanently, you'll probably be facing other people who run sweaty perks. MMR isn't just a test of skill - it's also a test of how sweaty you are.

    And, okay, other than info perks - what universally great perks do killers have? I can think of...maybe 2, and even those are niche.

  • Assuming we actually did what you suggested, I think the player base would tank.


    You want a game with two minute gens that nobody can use perks to change in any way, and then take away second chance perks away from everyone?

  • I know DbD isn't the epitome of balance but we have to be honest with ourself here.

    It's nowhere near bad enough to warrant a complete revamp of the game like this.

  • So, add 30 seconds to a gen making it 2 minutes base. Then don't touch gen blocking or slowdown, only regression.

    So Pentimento alone would make gens take 171 seconds, then deadlock delays it even further. With no way to increase that speed.

    Meanwhile, you've giga buffed camping since it becomes as fast to face camp a survivor for two entire hook stages as it does to do a base gen.

    Add in corrupt intervention and every game is a 3v1 right about the time the first gen is completed.

    ...

    How about no.