Knight daily feels a little excessive

The Knight daily requires getting 5 hits with the guards (not with the knight while the survivor is being chased). This seems a bit excessive considering that Artist is easier to get hits with her birds while only being 4 and Artist sometimes has difficulty with this for the same reason that birds are sometimes used for zoning to get an M1 hit.

It would be nice if the daily requirement for the Knight was lowered similar to how PH had his daily lowered either down to 3 or at least 4 to be equivalent to Artist. Or to make it so the daily counts if you get a hit in anyway during a hunt so M1s count. Right now, it's a bit difficult to get the daily in just one match and is very dependent on how survivors play rather than your own skill.

Comments

  • Yeah it should be start 5 hunts instead.

  • Damn, is that what it is? That's definitely way too excessive. Five wouldn't be a bad number if it were just starting Hunts, but the Guards getting the hits themselves is way less in your control, especially for five.

    Would love to see that lowered too.

  • I know that the Killer Daily Challenge has been reviewed in the past. I don't think the developer is very good at creating daily challenges.

    Yes, the number should be consistent at 4. For knights, I think it should be triggered by the guards discovering a survivor.

  • Reminds me of the time when Pinheads daily was "send 4 survivors into the cage". That was a slog ... not long ago they halved that to two caged survivors, which feels much better.

  • I didn’t even know that’s what the daily was. That’s ridiculous.

  • @ByeByeQ said:

    Yeah it should be start 5 hunts instead.

    Or at least damage a survivor being hunted, via guard or Knight

  • @Akumakaji said:

    Reminds me of the time when Pinheads daily was "send 4 survivors into the cage". That was a slog ... not long ago they halved that to two caged survivors, which feels much better.

    I see Pyramidhead and Pinhead are trading abilities lately.