Insidious
How would you rework it?
How would you rework it?
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Comments
I'd leave the main effect mostly the same, but id make the undetectable persist for 2s, then I'd give it the lethal pursuer treatment and make it give all undetectable effects An extra 2s
Oh that's such a good idea !!
I'd also buff all undetectable effects that don't have a set duration to persist for 1s after they would normally end
same as the guy above. Have it extend undetectable and oblivious stuff by 5 seconds or something.
I would make it baskit on bubba
I like the Undetectable extension.
To me, the big issue with Insidious is it's only useful as a tool for camping. To that end I would rework the perk to allow for Undetectable at will but add some mobility.
To that end, add a touch of Dark Devotion. Rather than lose your terror radius, you drop it, leaving it in the place you activated Insidious for X/Y/Z seconds while becoming Undetectable yourself.
Gives you the option of a chase within an unmoving terror radius or getting time to move from A to B as quietly as possible.
Start game undetectable until first survivor loses a health state
Or make it a hex that gives killer undetectable from the start or makes survivors oblivious
Every gen completed gives you a token, hooking a survivor consumes a token, each token reduces terror radius by x meters.
This person just improved an awesome perk. Would go well with a few killers after that. ๐๐ป You deserve a raise wherever you work.
That would really mess with survivors, that's for sure, lol