Why devs don't play with the community ?

I mean most of the devs are are the best rank 15-13 and only @not_Queen is worth in them. So why devs don't play in rank 1 or even in rank 7 to see who the game is other wise we have killers like Legion and nerf to fredy.

Comments

  • @Might_Oakk said:
    Devs are grown ups with jobs. Probably don't want to spends loads of hours in their spare time what they work on all day.

    Pretty much every studio employs play testers.

    Thats as if a automotive designer doesnt want to test drive the car he has designed. It simply is not true :wink:

  • @not_Queen said:
    Devs are also gamers at heart

    This made me laugh at loud. Most of the developers in Behavior ain't gamers. When Mathieu and the others speak to us, the community, on livestreams he behave like an arrogant ######### who's so disconnected with the game he's making that he shouldn't be employed with it in the first place. I've seen in the older streams how he speaks bullshit and how you, queen, look at him in disbelief as he says it.

  • @se05239 I am not saying they play DBD all the time. They are fans of videogames. They play games. All the games.

  • @not_Queen said:
    @se05239 I am not saying they play DBD all the time. They are fans of videogames. They play games. All the games.

    So like.. Candy Crush and Clash of Heroes? Maybe Fortnite?

  • @se05239 said:

    @not_Queen said:
    @se05239 I am not saying they play DBD all the time. They are fans of videogames. They play games. All the games.

    So like.. Candy Crush and Clash of Heroes? Maybe Fortnite?

    Barbie Queen Saga.

  • @se05239 My point was, they are passionate individuals that are playing video games.I am certainly not going to list all the games the people on the team are playing. I can see your goal is just to attack the team.
    If you don't believe it, that's your choice. Have a good day!

  • Dear @not_Queen there is a different between i like videogame and i play my videogame. I know is hard to play all the time but my question is why devs don't play the game often and whyn not in rank 7-1 ( where are the good survivors and killers). Thank for your time

  • @se05239 @DarkGGhost The delusions are strong in these ones. You just had 3 BHVR employees come in and debunk everything you said. Obviously the only thing that would ever be good enough for you is if the entire dev team played at rank 1 which is so unreasonable it's laughable. These people have lives outside of DBD, which is their JOB. Trust me if your job was to work on a game 40+ hours a week, every week for a few years you would want to do other stuff in your spar time too, and your online rank wouldn't matter to you. Just drop it. You are wrong. End of story.

  • The new event proves that devs don't play the game and don't know how to make goods events.

  • BigBubs said:

    Maybe because they are WORKING on the game and don't have the time to waste on ranking up , and maybe they rather spend their free time on something else?

    They say that they play proposed changes remember that they wanted wraith to be colorblind when cloaked but decided against it after testing? 
  • They get criticized whenever they do a play with the devs stream. Could you blame them for not playing with our salty asses.

  • They played with the community not long ago- if you check the official discord. Here’s the link: https://discord.gg/4f3FG3u
    I highly advise you join! Some developers frequent the chats there. Such as, DickFort_BHVR. Plus, you get access to a looking for groups tab- making it easy to setup games and play!
  • @Watery said:
    They played with the community not long ago- if you check the official discord. Here’s the link: https://discord.gg/4f3FG3u
    I highly advise you join! Some developers frequent the chats there. Such as, DickFort_BHVR. Plus, you get access to a looking for groups tab- making it easy to setup games and play!

    i see them but most of them are rank 20-15 not even in rank 10-7 ( most of them) and why not play with our salty asses @fcc2014 ?

  • @Watery said:
    They played with the community not long ago- if you check the official discord. Here’s the link: https://discord.gg/4f3FG3u
    I highly advise you join! Some developers frequent the chats there. Such as, DickFort_BHVR. Plus, you get access to a looking for groups tab- making it easy to setup games and play!

    i see them but most of them are rank 20-15 not even in rank 10-7 ( most of them) and why not play with our salty asses @fcc2014 ?

    But does Rank really matter? They just enjoy the game. Most of the devs have streams themselves; like Queen, and Mc’Ote (if I butchered that, sorry). They did a play with the devs event not long ago. Some devs play other games; like how everyone, including Peanits, were hyped for Resident Evil Two.
    Queen is a relatively highrank- and Patricia can often be seen playing the game. Giddawid frequently streams!
  • @DarkGGhost said:

    @Watery said:
    They played with the community not long ago- if you check the official discord. Here’s the link: https://discord.gg/4f3FG3u
    I highly advise you join! Some developers frequent the chats there. Such as, DickFort_BHVR. Plus, you get access to a looking for groups tab- making it easy to setup games and play!

    i see them but most of them are rank 20-15 not even in rank 10-7 ( most of them) and why not play with our salty asses @fcc2014 ?

    Look at the forum chat during the dev streams. Think how long they have been involved with this game. I get sick of the game and have been playing for close to two years. These guys have this game as their 9-5 and go home and play. That is the quickest way to suffer burnout. Sometimes you need to disconnect. Come on we all know Rank only means you play enough games and isn't based around skill. I don't care what rank they are.

  • @Watery said:
    DarkGGhost said:

    @Watery said:

    They played with the community not long ago- if you check the official discord. Here’s the link: https://discord.gg/4f3FG3u

    I highly advise you join! Some developers frequent the chats there. Such as, DickFort_BHVR. Plus, you get access to a looking for groups tab- making it easy to setup games and play!

    i see them but most of them are rank 20-15 not even in rank 10-7 ( most of them) and why not play with our salty asses @fcc2014 ?

    But does Rank really matter? They just enjoy the game. Most of the devs have streams themselves; like Queen, and Mc’Ote (if I butchered that, sorry). They did a play with the devs event not long ago. Some devs play other games; like how everyone, including Peanits, were hyped for Resident Evil Two.
    Queen is a relatively highrank- and Patricia can often be seen playing the game. Giddawid frequently streams!

    Like, say most devs don't play the game. They try to keep the fun in low rank and in the higher are hell ( for killers and survivors). Rank is a joke and yet they are done nothing to fix it.

  • @fcc2014 said:

    @DarkGGhost said:

    @Watery said:
    They played with the community not long ago- if you check the official discord. Here’s the link: https://discord.gg/4f3FG3u
    I highly advise you join! Some developers frequent the chats there. Such as, DickFort_BHVR. Plus, you get access to a looking for groups tab- making it easy to setup games and play!

    i see them but most of them are rank 20-15 not even in rank 10-7 ( most of them) and why not play with our salty asses @fcc2014 ?

    Look at the forum chat during the dev streams. Think how long they have been involved with this game. I get sick of the game and have been playing for close to two years. These guys have this game as their 9-5 and go home and play. That is the quickest way to suffer burnout. Sometimes you need to disconnect. Come on we all know Rank only means you play enough games and isn't based around skill. I don't care what rank they are.

    Ok then why they don't listen to the top stream ( not survivors main but those who play both sides) on how to balance the game.

  • @DarkGGhost said:

    Like, say most devs don't play the game. They try to keep the fun in low rank and in the higher are hell ( for killers and survivors). Rank is a joke and yet they are done nothing to fix it.

    Ok, lets throw out rank for a moment and what should qualify for someone to rank up. What do you consider a fun match as killer and as survivor. Do you need to escape, get 4k's, run the killer around and waste their time, or prevent a swf team from getting everyone out,

  • @fcc2014 said:

    @DarkGGhost said:

    Like, say most devs don't play the game. They try to keep the fun in low rank and in the higher are hell ( for killers and survivors). Rank is a joke and yet they are done nothing to fix it.

    Ok, lets throw out rank for a moment and what should qualify for someone to rank up. What do you consider a fun match as killer and as survivor. Do you need to escape, get 4k's, run the killer around and waste their time, or prevent a swf team from getting everyone out,

    Survivors run the killers just a little bit done gens and you will win if one survivor gets out. Killer fair gameplay with a possible counter to the survivors' perks and mechanics and good and a little bit challenging game.

  • @DarkGGhost said:

    Ok then why they don't listen to the top stream ( not survivors main but those who play both sides) on how to balance the game.

    SWF with comms have more info than say solo survivors. You first have to attempt to even that out so solo has the same info as swf potentially has access to. That isn't easy to accomplish. Once you can get closer to that you can adjust killers, perks, offerings and such. It isn't like they haven't worked towards balancing the game. They have buffed certain killers and addons, nerfed exhaustion perks, self care, removed pallets and pallet vacuums, removed some of the loops. The process is still ongoing.

  • @fcc2014 said:

    @DarkGGhost said:

    Ok then why they don't listen to the top stream ( not survivors main but those who play both sides) on how to balance the game.

    SWF with comms have more info than say solo survivors. You first have to attempt to even that out so solo has the same info as swf potentially has access to. That isn't easy to accomplish. Once you can get closer to that you can adjust killers, perks, offerings and such. It isn't like they haven't worked towards balancing the game. They have buffed certain killers and addons, nerfed exhaustion perks, self care, removed pallets and pallet vacuums, removed some of the loops. The process is still ongoing.

    Take away info make it so no survivors will know is the killer have ruin or Hex: Huntress Lullaby on the gen and don't know if he /she has Sloppy Butcher or Make Your Choice at the same time stop swaying the timer from the trap ( pig). Next, make so the totems will not lit in the game. Hook after the hook all the survivors ( except SWF) can see the other survivors for about 30-45 sec. This alone will bring solo and SWF close. Your ideas?

  • Removing the flaming off any active totem. Every totem looks the same. Lullaby, Hex the 3rd seal, Haunted Grounds and Devour Hope no notification would be good. Sloppy butcher doesn't give much of a notification or advantage that improves solo vs swf gameplay. Kindred built in would help. The problem is because survivors can call out where they are they can run killers away from people doing generators. You would need to almost build in Bond which would severely put killers at a disadvantage. At that point you would need to extend generator times, quicker break actions, quicker window vaults to prolong games and end chases quicker. Generators would need to be adjusted to either being worked on solo or no more than 2 people on them and that may not be enough to balance this for killers. Devs would need to look at more end game perks and maybe build in certain perks like blood warden(for instance the gates lock every-time someone is hooked and don't open until the person is rescued or dies, Additional speed boost to killers from the moment the last generator is done similar to what Noed provides without the 1 strike down. Noed would just become a 1 strike down ruin perk no additional speed burst, Blood warden perk would know tell the killer which door is being worked on and add the barrier for 40,50,60%. If the killer got gen rushed they could still extend the game.

  • @fcc2014 said:
    Removing the flaming off any active totem. Every totem looks the same. Lullaby, Hex the 3rd seal, Haunted Grounds and Devour Hope no notification would be good. Sloppy butcher doesn't give much of a notification or advantage that improves solo vs swf gameplay. Kindred built in would help. The problem is because survivors can call out where they are they can run killers away from people doing generators. You would need to almost build in Bond which would severely put killers at a disadvantage. At that point you would need to extend generator times, quicker break actions, quicker window vaults to prolong games and end chases quicker. Generators would need to be adjusted to either being worked on solo or no more than 2 people on them and that may not be enough to balance this for killers. Devs would need to look at more end game perks and maybe build in certain perks like blood warden(for instance the gates lock every-time someone is hooked and don't open until the person is rescued or dies, Additional speed boost to killers from the moment the last generator is done similar to what Noed provides without the 1 strike down. Noed would just become a 1 strike down ruin perk no additional speed burst, Blood warden perk would know tell the killer which door is being worked on and add the barrier for 40,50,60%. If the killer got gen rushed they could still extend the game.

    Guess what those no of this will be seen in the game because devs don't play the game so much to see that and for the fear of survivors main. But i like almost all of them.

  • @DarkGGhost First off no one likes change. look at what happens with every proposed change. Watch this forum during the PTB's and almost everything is considered game breaking. Hell when the exhaustion Nerf came out it was so ridiculous that many firebombed the reviews of this game. The game needs to be fun for both sides but that doesn't mean it should be easy. The ranking system can be manipulated which means so can match making. Ultimately they need to match players based on hours in the game. Experience vs Experience look at that data and see what is actually going on how long do these games last what is the escape vs death ratio balance the game around that and it will trickle down to the least experienced players.

  • New post if you’re going to discuss this please!
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