Tunnelling ruin the Game!

I play DBD every day and in every Match the Killer is tunnelling.

Why is nothing done there?

It takes the fun out of the Game. You can no longer escape because the killer is playing unfairly.

only recently are the killers all so that they play like that.

I've been playing dbd since release and love the game but now I'm on the verge of saying no I'm leaving the game.

The Match start Killer have fast one down and camp/tunnel this person. And the round is as good as lost.

every and every and every round.

how do you see it and what is your opinion on it?

Comments

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/3230105#Comment_3230105

    Oh is it?? i guess this wont be proof enough for the like of you right??

    https://us.v-cdn.net/6030815/uploads/H5DA6BRD06BW/image.png

    But you are kinda funny, claiming the survivor side have to use MUCH MORE skill by holding M1 and succeding a skill check once in a while.

    While that the campings killer just have to stand still and do nothing when they camp.

    And in the next post you litterly complain that i left out the skillchecks in my comparrison, just like you left out a whole lot in yours, as i adressed in the post you refuse to reply to, because it proves your complains wrong.

    An image of your tome is suppose to prove something? Lol

    I never said survivor’s objective requires more skill. YOU brought that up buddy. You know… when you tried to dismiss my comment by claiming “well what about…survivor’s skill” 😉

    I don’t think you are picking up what I am putting down. You literally (in an attempt to be funny) claim you can put a rubber band around your controller and complete the survivor’s objective completely forgetting that there are skill checks so your whole “rubber band” scenario is bogus at best.

    You seem to be missing the point because you keep attempting to dismiss the main point, which is that by definition standing idle at the hook isn’t only not skillful but also not good game design. But go ahead and pop off 🙌

  • @GooseMan said:

    If only someone could foresee that nerfing perks that reward spreading pressure will result in tunneling increase.

    I know, right?!

  • @Konnor24 said:

    https://forum.deadbydaylight.com/en/discussion/comment/3220718#Comment_3220718

    Thats assuming people are running those perks

    Thats a really crappy argument. You have to waste perk spaces to protect against tunnelling. Shouldnt you be using the 100 options of perks to increase your enjoyment of the game? Then killers whinge and cry about survs using the same perks over and over. Well if there wasnt so much tunnelling and camping, maybe they wouldnt need to?

    You are also basing this on playing in a 4 man. Most solo/2 & 2 games you do not have team mates taking hits for you or going out of their way to save/take hits. Half of the time you are left on hook until phase two anyway.

    Your argument has no merit

    They don't have to waste perk slots. They have BT and Guardian for free. If they want extra protection, they use the perks. And solos can still body block. They can do a great many things. They just have to be smart teammates, which the MMR system doesn't give us, because it's based off of kills and escapes, which is what has pushed camping and tunneling to be meta.

  • As a solo queuing survivor I see significantly more survivors DCing after 1 down or killing themselves after being hooked in under a minute than I see Killers camping & tunneling.

    It's annoying when it happens, but some people on the forums would have you believe that it happens in every single game & that's not my experience. Out of 10 games it might happen 2-3 times. In the same 10 games you can easily get 4-5 survivors DCing or killing themselves in under 2 mins.

    Solo queue winrates are so abysmal because people just spit the dummy out and DC all the time when the game has barely started!

  • the killer is playing unfairly.

    Bringing 1 player out of the game as soon as possible is not something that should be considered unfair.

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