BHVR, can you post and balance around win, draw, and loss rates instead of kill rates?
Kill rates aren't as useful or accurate as win rates. Killers typically interpret 0-1 kills as a loss, 2 kills as a draw, and 3-4 kills as a win. Kill rates can be misleading. For example, say the results for 3 matches were:
1k
1k
4k
This would result in a 50% kill rate but only a 33% win rate. If only kill rate was shown, it would make a certain killer seem balanced when in reality that killer was losing most matches.
The kill rate will likely be higher than the win rate because when a killer wins, it's typically a 4k rather than a 3k. A 3k usually only occurs through hatch escapes or when the exit gates are too far apart to patrol. This theory is supported by data from NightLight (https://nightlight.gg/killers). It can be seen that on most killers the 4k rate is almost double that of 3k whereas 0k and 1 are about the same. This would result in a higher kill rate than win rate.
Balancing around a 50% kill rate is a poor way to make the game feel fun for killer because as previously mentioned, the win rate of killers is likely lower than the kill rate, so despite a 50% kill rate, the killer may be losing most of their games and not having fun. Getting 4 kills that one match does not offset the 2 losses the killer incurred.
Additionally, I think that mmr should be based on wins rather than whether a specific survivor is killed or not because DBD is a game based on objectives. A survivor that dies could contribute more than one that survived. Awarding mmr for surviving is like awarding mmr for kda rather doing the objective.
Finally, games where any player disconnects should be excluded. If the killer disconnects, it's 4 escapes for survivors. If a survivor disconnects, it's usually a free 4k for the killer. These games aren't representative of a normal game. I've been tracking my games as killer and the disconnect rate is actually significant. In 20% of my games, at least 1 survivor disconnects.
Comments
Don't have to accept anything mate. This is a game first and foremost and if only one side gets to have fun, then why should the side that isn't having fun participate?
How do you make one side have fun while losing?
When survivor has too much fun, the killer has no fun.
When killer has too much fun, survivor has no fun.
Its difficult to balance the fun-factor for both sides. You want both sides having fun at the same time. survivors enjoy escaping and being in control outcome. Killer enjoys using their power and being in control of the outcome of the game. The fun collides. DBD is like roller coaster. huges high, big lows.
Tunneling isn't fun. Camping isn't fun. Seeing a team bring x4 Dead Hard, x4 Spine Chill, x4 Hyperfocus, x4 Stake Out and Toolboxes is not fun. A sabo team is not fun. When one side goes out of their way to make the match unfun for the other side, that's when there's a problem.
Neither side should have the power to completely take away the fun from one side.