Game is broken than never...

Gens still fast even after the recent changes... Toolboxes are too much opressive and brand new parts are ridiculous strong when used togheter with Prove Thyself and other speed gens perks.

Maps are ridiculous survivor sided and some of them have an absurd amount of pallets (Eyrie of Crows for example).

MMR is broken or inexistent. I can´t play clown against a squad with 7k hour players. It´s not fun.

Cheaters using extra speed are ridiculous frequent.

And finally, I´m taking a break of this game.

Comments

  • Sorry i don't want to be one of those people but your title doesn't make sense.

    I think what you wanted to say is:

    "The game is more broken than ever...."

  • Some maps are indeed still a problem.

    And multiple toolboxes, especially with Brand New Parts, stacked upon each other, perhaps even with perks like Prove Thyself and Hyperfocus, can still go pretty ridiculously fast.

    And I do want these aspects adressed, but right now, some of the troubles that survivors are facing are more urgent to be addressed, shown by queue times.

    Camping and tunneling being two main problems, as well as the lack of info solo queue survivors have. And then there are also the possible builds that killers have that can also be too oppressive, in the opposite way. Overcharge+Call of Brine+ Eruption for example. Eruption being problematic even on it's own in my opinion, with 25 seconds of incapacitated effect just being too long.

    Not to mention Nurse just generally being op, or Blight having a ridiculous tech and a bunch of op addons. And there are a few other killers with some ridiculous addons as well.

    This game just needs to get to that level where it's just fundamentally in a good spot, and then the devs can also address all the extremes on either side, that shift the balance of the match too much towards one side.

  • What didn´t made sense to me was increasing gen speed, while nerfing gen slowdown perks and then adding a perk that buffs repair speed.

    Its like one step forward and two steps back.

  • @Tsulan said:

    What didn´t made sense to me was increasing gen speed, while nerfing gen slowdown perks and then adding a perk that buffs repair speed.

    Its like one step forward and two steps back.

    A perk that synergizes with stakeout to make it one nasty repair perk

  • @VikingDragonXii said:

    https://forum.deadbydaylight.com/en/discussion/comment/3199731#Comment_3199731

    A perk that synergizes with stakeout to make it one nasty repair perk

    There are some pretty strong gen builds. Which is why i really don´t understand the devs intention on this.

  • Skill issue, killer is easy mode since the unbalancing update. If you're really struggling just play nurse as she can get 4k's with a very low skill barrier.

  • Gens too fast? At times, yes.

    Toolboxes? Should be nerfed along with medkits.

    Brand new part? Yeah, nerf it.

    Prove Thyself and that new gen speed perk? Yeah, get 'em.

    Cheaters? Huge problem, but devs don't care.

    But, Maps...? Ridiculously survivor sided? What??? Some can be, yes. And just as many can favor killer. I spawned onto a macmillan map today with 5 gens on one side. Two on the other side. It was the free-est killer 4k I've ever seen. I'm not saying many Maps aren't bad. A lot of them are really bad. But bad for both sides. Spawning into a map and having literally nothing on a whole portion of the map is a common occurance. And especially with killers spamming call of the Brine and explosion (don't know the english name of the perk) it is clear how either side can take advantage of how bad many Maps are.

  • @Omans said:

    Gens too fast? At times, yes.

    Toolboxes? Should be nerfed along with medkits.

    Brand new part? Yeah, nerf it.

    Prove Thyself and that new gen speed perk? Yeah, get 'em.

    Cheaters? Huge problem, but devs don't care.

    But, Maps...? Ridiculously survivor sided? What??? Some can be, yes. And just as many can favor killer. I spawned onto a macmillan map today with 5 gens on one side. Two on the other side. It was the free-est killer 4k I've ever seen. I'm not saying many Maps aren't bad. A lot of them are really bad. But bad for both sides. Spawning into a map and having literally nothing on a whole portion of the map is a common occurance. And especially with killers spamming call of the Brine and explosion (don't know the english name of the perk) it is clear how either side can take advantage of how bad many Maps are.

    so basically what little solo queue players have left to make their rounds tolerable, nerf it

  • @Roaroftime said:

    https://forum.deadbydaylight.com/en/discussion/comment/3199929#Comment_3199929

    so basically what little solo queue players have left to make their rounds tolerable, nerf it

    The ones using those things to an extreme are not solo queue players, they are swf.

    I think swf should be nerfed, solo buffed, as well as all those things listed above.