The Mastermind/Wesker is a weak and underwhelming killer.
He has far too much counterplay while suffering from severe handicaps at the same time. He feels like a mix between Nurse and Blight in terms of mobility yet he's not even HALF as good as them. Hitting his power feels like a feat of luck, there are only a handful of maps which support his playstyle.
You have too little control over the distance of his dashes which makes it extremely hard to chain his two dashes properly with each other just to barely make contact with a survivor. The cooldowns are also far too high, he gets punished superhard for missing his ability.
The slowdown is ridiculous and the time it takes to regain his tokens is too great as well. And to make matters worse you've placed an overabundance of first aid sprays (which happen to have TWO uses) on the map just to immediately invalidate any advantages he might gain from infecting someone with his extremely hard to hit power.
At this point he'd be better off if his power dealt damage 100% of the time, it's ridiculous to make it rely on further map collision (making the survivor hit a wall).
I fear Wesker/The Mastermind is suffering from Trickster syndrome - he might look and sound great but his actual gameplay is dreadful and downright dysfunctional. Without his ridiculously hard to use power he's just a 115% killer who doesn't look at the ground after getting stunned, at least that's one advantage he has over the other killers. Now if only he didn't have his absurdly large terror radius...
Comments
I wish there was a way to control the first dash distance (2nd one being locked is fine), since even with Demo you can do that (which is pretty good when you need a fast shred.)
this is his iri add-on. it breaks pallets instead of vaulting, but breaking pallet is pointless if the survivor get to the next tile for breaking a pallet. he has pretty long cooldown post-break pallets so there is no point in using the add-on. its same as just kicking them normally. Demo is not really that much better then wesker in regards to pallet breaking.
demo is shred is better then wesker but it still has charge time. it is albeit lower but people can play safe against demo. like instead of looping a pallet twice, you can loop a pallet once and then put down pallet. he breaks it, he goes in cooldown, you go next pallet, rince and repeat. he's not really that much better but at least he's pallet eater, a slow one at that, but he will break all pallets eventually. too slow for gens though. demo is just wesker lab coat add-on base-kit with slightly better parameters on shred with portals.
There is no potential, because his Power is unusable at even the most basic loops
well I wouldn't say no potential. with right changes. he has potential. -0.25 cast time on bound, ability to use 2nd bound after vaulting pallet or window, slightly bigger hitbox on bounds, faster dash speed on 2nd bound, 20% less recharge rate on the ability. then you'll see everything i talked about come to life in his kit.
then you'll see survivor main complain about him. complaining that he's new nurse, better than blight. S-tier!. He'll have tile set anti-loop, anti-shift w, mobility and some minor 4vs1 with infection sprays. Now he's just m1 killer with minor 4vs1 infection mechanic. He gets some hits here and there with the bounds but mostly relies on survivor mistakes. Just average middle of road cookie cutter killer with limit skill-ceiling.
I honestly feel Wesker's issue is the servers can't keep up with high mobility/fast projectiles. I think his dash is the fastest attack in the game movement speed wise (nurse stops then lunges, blight lunges at end of rush).
It's revealing a flaw in the games way of handling hits, and it's not ping related either as I've seen it whiff without any of the warning signs or grab through thrown down pallets etc despite the connections being fine.
Demogorgon has the fastest attack in the game, and Shred has a functional hit-box.
he's not really that much better but at least he's pallet eater
Demogorgon is probably the second best Pallet eater in the game, right behind Bubba, and that's base-kit wise. Barb's Glasses makes that even faster.
well I wouldn't say no potential.
I worded that poorly.
Wesker has potential, it's just that he'll probably never reach it.
There's basically a 0% chance the devs will buff him enough to not be an objectively weaker Demogorgon
He has as much and exactly the same counterplay as Deathslinger (who according to this community still has none), with several advantages Slinger doesn't have.
In my experience he has got a few issues. Here is my no bs opinion.
Thats all I could say for now. The things I mentioned above are not buffs but fixes I think. I wonder what everyone else thinks.
EDIT:
6. Infection progress resets if the survivor gets hooked. Thats a terrible downside as well. The progress should pause but continue after the unhook from where it has been.
About the number 3, believe me, i did play on PTB and his survivor detection collision was 40 cm (the same one you are proposing) and i knew it needed a nerf (not to 20 like it's now for sure).
There were many, many times where i did bound into survivors, they just dodged far past my screen and i still ended grabbing them, i was like "######### how did i grab him".
They went a bit too far with the nerf tho. 30 or so should be fine.
Can someone please enlighten me why survivors can cleanse his status effect up to EIGHT times (4 first aid sprays with 2 uses each) if you only infect a single person on average within a match? That's absolutely ridiculous. The hitbox is extremely awful and the windup and cooldown times are equally abyssmal. Demogorgon is better in every feasible way, that's no joke.
Wesker is on the same level as Sadako when it comes to being the worst licensed killer in the game. Congratulations, yet another underwhelming killer release.
Well then, you are probably right. Somewhere between 30-40 should be fine.
Aren't there 6 First Aid Sprays?
His power is clunky and difficult to use on almost any loop. I definitely think all the people rating him A tier will downgrade their ratings a bit over time.
He is at most B tier in his current situation in my opinion. But has so much potential to be A tier killer if they fix the issues I mentioned above.
REMEMBER EVERYONE, refunds exist ;)