How I'd Change No Mither.
No Mither ~
You start the trial Healthy as normal, whenever you become injured or downed by any means, you are inflicted with the Broken status effect for the remainder of the trial, No Mither grants you the following effects:
- Your grunts of pain are reduced by 100% when injured or in the dying state.
- Your recovery speed is increased by 30% and you can fully recover from the dying state.
- You leave no pools of blood.
(I'd buff its values and allow you to start the trial healthy until you get hit or downed, then No Mither's effects are applied, and you become Broken for the rest of the trial, it will still be not very good, but this change will be an awesome improvement).
Comments
i think part of the ideal of no mither is supposed to be that all the benefits of being injured from other perks like resilience apply with minimal consequences, and that you can start the trial with all the benefits and you don't have to risk an interaction with the killer to benefit from them
a good change, no idea why it was never like this
I agree 100% with this