Let's Talk About NOED!
What this thread is gonna be about
So, I noticed a lot of fog travelers saying this perk is either a crutch or is completely fair as you can cleanse all 5 dull totems. I wanna shed my opinion on how we can make the perk feel strong to the killer but remaining fair for both sides.Cleansing 5 Dull Totems is NOT fair to a single survivor
Let's look at how NOED is a problem with some reasoning and justification. First to deactivate the perk, you'll need to cleanse all 5 dull totems which at first, it sounds completely fair until you're the only survivor doing all of the work. A single survivor can only do so much to the perk and if another survivor cleanses a dull totem, you'll be wasting more time finding the non existent 5th dull totem. Small Game will make you waste more time if this happens since you probably won't checks areas where you can see the 5th totem is destroyed. Overall, it's just arduous task to do something all by yourself and it feels rather harsh on the single survivor. So if we're gonna change NOED, we'll need to change it where it's fair for the Solo Q survivors.How can NOED be strong on both SWF and Solo Q survivors while remaining fair?
The perk has fluctuations in strength depending on whether or not you are facing SWF. When we change the perk, we also need to make sure its strength is consistent on both sides of the fence. Now that we know the flaws of NOED, let's apply our knowledge and make the perk fair for both survivor sides while remaining strong to the killer.No One Escapes Death:
(Notice: There's no "Hex" beside it)You're rage when your prey is on the verge to escaping fuels your thirst for a sacrifice. When the exit gates are powered, gain a 3/4/5% movement speed increase and the exit gates take 10% (2 seconds)/20% (4 seconds)/30% (6 seconds) longer to open. Survivors who didn't cleanse a dull or Hex totem will suffer from the exposed status effect for the reminder of the trial.
How is this version better?
This now makes every survivor waste some time cleansing a single totem instead of putting everything on a single survivor. You are now responsible for your own safety, not everyone else and if everyone does cleanse a totem, the killer still has a 5% movement speed increase and exit gate benefit.What do y'all think?
Comments
Or just revert NOED to pre-patch where the Exposed Status effect happened when the Killer ran NOED 3. Any noob killer can use NOED 1 and get lucky.
NOED, still carrying bad killers in 2021.
Said bad killers make mid rank based off a cheese perk, never learnt how to play the game and wonder why now they are getting owned.
NOED usage turns into entitlement: Que mid rank killers QQ posts about OP survivors and nerfs because said killer remained below average, never having learnt the game.
'It's much easier to maintain a belief system, than to investigate truth'
Stop encouraging entitlement.
Garbage you made it swf friendly allowing them to communicate body blocks from NOED while still being annoying for solo players. Use a totem perk and sacrifice one of your meta second chances or stop complaining.
Can you reccomend me some good necromancer builds?
so you want to make a second Remember Me but weaker? https://deadbydaylight.fandom.com/wiki/Remember_Me
If you're in an SWF group and you don't cleanse totems as you see them, that's a group problem. Cleanse the totems, high rank survivors do it all the time. (and I don't mean Red Rank either)
Solo is a little tricky but if you believe the killer has NOED either take less risky plays at the end game or cleanse the 5 totems. If you're playing to escape then just do the 5 gens and leave if you're playing to pip, NOED won't do anything to prevent that as long as you're focusing on the points you need.
What I do is leave the 4th totem up until I find the 5th totem, if the exit gates are up and I can't find the 5th totem, I go back to the 4th totem to check if it's lit. That's a 50/50 chance and it's a better outcome. If you don't find the 5th totem and that's where the hex is then you're going to have to make decisions unless you're the unlucky one that gets hit with NOED. Also, totems make a little crackle sound so try and get used to listening to what they sound like because that's the best way to find hex's
I do find the concept interesting but the outcome is, in my opinion, poor and won't change anything.
SWF at release or continue with 'lobby wars' were you even there?
'2 kills, 2 escape' metric, now have a bait and switch with 3+ kills for over a year now.
But lets keep those entitled killers floating around the killer dominated forum so they can QQ moar and yell 'sToP cOmPlaLiniNg'.
Yes, yes I can <3