Conspicuous Actions
It needs an addendum that being healed to full or healed by teammates deactivates DS and OtR.
It needs an addendum that being healed to full or healed by teammates deactivates DS and OtR.
Read THIS post.
Tldr: This is an archived version of the DBD forum, it has all posts, comments and media. The archived data will be published at the end of October. This site is not in any way affiliated with or endorsed by Behaviour Interactive.
Comments
I mean, you yourself are not progressing the match if someone else is healing you. Maybe with OTR endurance but DS should definitely still stay as people might use it to deactivate your DS on purpose for whatever reason.
But.. why though? If you get fully healed under the hook because of, say, For The People or We'll Make It (or, hell, buffed Botany Knowledge even would work) and the killer then chases you instantly, ignoring all other survivors even if they try to take hits and/or are injured you're still being tunneled. Tunneled is short for being tunnel visioned- the killer only ever chasing you, they have tunnel vision upon you so to speak- and you can still easily be tunneled (ie. focused while ignoring all other survivors) even if you're fully healed.
Other survivors should never have the ability to disable your own perks, because of just how much room for trolling this allows.
OTR's 80 seconds of Endurance is kinda stupid. I'd like to see it nerfed. Nerfing it in this way would not be good for the game, especially since this next update is shafting solo-queue enough already.
I think producing loud noise notifications while NOT in chase is pretty conspicuous. In particular from vaulting.
Ds has already been nerfed enough so no
Just change otr by itself
Healing at all shouldn't count as conspicuous action as healing doesn't progress the game. Same goes for cleansing and blessing dull totems.
No
Gotta love to nerf DS Even more, might as well make DS deactivate if You run
Ds deactivates the moment you step one foot away from the hook.