Keep Decisive Strike's stun at 5 seconds, but let it be disabled in endgame, where tunneling is fine

Title

The duration does NOT need a nerf, but if you have made it to endgame, with all Gens powered, you really aren't being tunneled anymore. The Killer is getting who they can.

This feels like a fair compromise.

Comments

  • It's kinda funny how they first nerfed it back in the days from 4s to 3s when Enduring was no longer affecting DS. They said that 4s were no longer needed but then a short time later they buffed it to 5s because high mobility killers could easily counter the 3s stun. The problem was (and still is) that you need to get to full speed once you hit the ground and that 3s were not enough.

    And now they nerf it to 3s again, because it's "no longer needed"

  • @LapisInfernalis said:

    It's kinda funny how they first nerfed it back in the days from 4s to 3s when Enduring was no longer affecting DS. They said that 4s were no longer needed but then a short time later they buffed it to 5s because high mobility killers could easily counter the 3s stun. The problem was (and still is) that you need to get to full speed once you hit the ground and that 3s were not enough.

    And now they nerf it to 3s again, because it's "no longer needed"

    I don't remember the exact timeline of the changes. 3 sec is nothing, though. Probably, who buffed it at 5 sec is no longer part of the decision process and those who are have little knowledge of gameplay. Or, they intentionally overnerfed to shift the meta. Which,by the way, is not the correct way to encourage variety. It only encourages a different set of meta perks.

  • I agree. If we really want to disincentivise tunneling we might as well make it usable twice per match. With all the conditions the perk has it would still be balanced and would promote healthier gameplay.

  • what if DS put the killer power on cooldown (if it has a cooldown)? that should help against Blight/Nurse/Spirit, etc., but not bother trapper, for example.

  • @Bwsted said:

    https://forum.deadbydaylight.com/en/discussion/comment/3024859#Comment_3024859

    I don't remember the exact timeline of the changes. 3 sec is nothing, though. Probably, who buffed it at 5 sec is no longer part of the decision process and those who are have little knowledge of gameplay. Or, they intentionally overnerfed to shift the meta. Which,by the way, is not the correct way to encourage variety. It only encourages a different set of meta perks.

    Yeah... If Off the Record goes to live, it will be a ton better than old DS: works multiple times, has a duration of 80s and works during EGC