Why do some of the anniversary challenges literally want you to mess up your chase?
Hide within a killer radius whilst injured, get hit from healthy to injured mid vault, break walls WHILST in chase (has to be completed in a singular trial), get stunned and down a survivor 30 seconds after being stunned.
Why are we encouraging people to play poorly for a challenge?
Comments
I honestly think the answer is that they've ran out of ideas for challenges.
Getting stunned and breaking pallets aren’t really poor plays in fact most the time they are good options. The injured challenge with iron will also makes sense
Man, im heavily disappointed
Last one will be fine with enduring/fury. The survivor ones are hilariously stupid though