Lucky Break Change?

What if it activated for 10/13/15 seconds whenever the survivor got hit? (only triggers once per hook state + your first injury.)

I'd prefer that, personally. I'd use it a lot more.


Also, we've now got a stealth perk for getting hit, stunning the killer, and a teammate getting hit. We've got an exhaustion perk for getting hit and one for stunning. Do you think there'll be an exhaustion perk for a teammate getting hit?

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