Perk idea to help deal with camping

So with the rise of camping/ tunnelling in DBD, there needs to be ways to deal with this. I think changing game design will cause more problems then it will fix so new perks are a better way of dealing with it. I want to introduce a perk that will help deal with this, without completely breaking the game.

So I want to introduce a boom totem that helps minimise this. while still considering the needs of killer.

Once the boon is lit its aura is revealed to the killer indefinitely. This will mean any killer that is not camping can easily remove it. Then 30 seconds after any survivor is hooked, the generator speed of all survivors is 50%. This effect lasts until that survivor is unhooked. This effect is 128 meters (map wide). Sounds Pretty strong, however I would put a 60 second cooldown once kicked. This will mean that as long as the killer is traversing the map, chasing survivors ect this will have little effect on the killer. Of course the real benefit of this is it should ensure that the killer won't be able to benefit much from this tactic, which will discourage camping.

This should be the framework for this perk idea however I am open to tweaks and improvements.

Comments

  • So a boon that not only shows the killers aura but also gives a 50% gen bonus, and it also is map wide?

    Yeah this is broken even if it has the 60 second cooldown. All 4 survivors could run this perk, and each person can boon a totem after one is cleansed.

    I get the whole 'punish' killers who camp and tunnel but majority of these types of suggestions also punish those who don't.

    For example; if your facing a killer with no map mobility even if they don't camp they get punished due to the aura and 50%. Survivors could just avoid the place where the boon is located, so the killer is either forced to waste time looking for the totem or have survivors be able to do gens 50% faster.

    This boon will just kill killer diversity and encourage killers to play more blight and nurse. Which a majority of the playerbase don't want.

  • I don't understand.

  • @BasementDweller said:

    So a boon that not only shows the killers aura but also gives a 50% gen bonus, and it also is map wide?

    Yeah this is broken even if it has the 60 second cooldown. All 4 survivors could run this perk, and each person can boon a totem after one is cleansed.

    I get the whole 'punish' killers who camp and tunnel but majority of these types of suggestions also punish those who don't.

    For example; if your facing a killer with no map mobility even if they don't camp they get punished due to the aura and 50%. Survivors could just avoid the place where the boon is located, so the killer is either forced to waste time looking for the totem or have survivors be able to do gens 50% faster.

    This boon will just kill killer diversity and encourage killers to play more blight and nurse. Which a majority of the playerbase don't want.

    I thought Blight and Nurse was exactly what the survivors wanted.

    They kept telling me to "git gud," so I've moved away from killers with skill ceilings to killers that I can always improve with.

  • @BasementDweller said:

    So a boon that not only shows the killers aura but also gives a 50% gen bonus, and it also is map wide?

    Yeah this is broken even if it has the 60 second cooldown. All 4 survivors could run this perk, and each person can boon a totem after one is cleansed.

    I get the whole 'punish' killers who camp and tunnel but majority of these types of suggestions also punish those who don't.

    For example; if your facing a killer with no map mobility even if they don't camp they get punished due to the aura and 50%. Survivors could just avoid the place where the boon is located, so the killer is either forced to waste time looking for the totem or have survivors be able to do gens 50% faster.

    This boon will just kill killer diversity and encourage killers to play more blight and nurse. Which a majority of the playerbase don't want.

    You miss understand "lit its aura is revealed to the killer indefinitely." Meaning the aura of the boon is revealed to the killer once it is lit. This makes it extremely easy for the killer to remove it.

    It only activates after the first 30 seconds. Lets say a hook timer is 60 seconds, 30 seconds is half the timer. Before you would get any value. Then once that survivor is unhooked the effect is removed until another survivor is hooked repeating the process.

    In theory the only time this perk will have any significant value for survivors is if the killer is remaining on one side of the map and camping/tunnelling which therefore would be working.