Should Lithe Guarantee a Fast Vault when in a chase?
I really feel like this should happen, but it doesn't.
I really feel like this should happen, but it doesn't.
Read THIS post.
Tldr: This is an archived version of the DBD forum, it has all posts, comments and media. The archived data will be published at the end of October. This site is not in any way affiliated with or endorsed by Behaviour Interactive.
Comments
why ?
cause slow vaults are cancer
I just want it activate just when lithe is ready.
but the slow vault is what make the chase end.
Why should it happen
lithe gives you a sprintburst
They could introduce another perkt hat gives you fast vaults with a cd, why not
This should be the whole 'quick' part of Quick & Quiet.
That was part of map balancing: some windows can't be fast vaulted so loops can't be so effective.
I'd be down for this.
Due to many of the structure changes and random rng of fast vaulting, I really don't see a lot of people with Lithe. It's the least used exhaustion perk simply due to the surrounding nerfs. I think that would be cool if either Lithe, Quick and Quiet, or Dance with Me guaranteed a quick vault since all of these perks suffer from slow vaulting
.
Lithe is completely independent of the vault changes .But sure, for you as survivor main it would be great to always fast vault, I understand
I don't want it to always happen, but if I am in a chase with lithe active it would be consistent to say the least. Even full on sprinting into a vault can still cause a slow vault I just don't understand why there's this finicky rng that needs to occur with an action.
You need to approach the window at the right angle, there is no RNG involved
I doubt the devs could get it to work.
That is true to some degree, problem is both playing killer and survivor I see some wacky stuff with the vaults. I have seen survivors pull off fast vaults they shouldn't have (360 a fast vault back into the same vault on a jungle gym) and seen slow vaults that should've been fast vaults, there is some finicky stuff with the vault hitboxes or with the animations or both.
I'd never do a fast vault outside of a chase anyway as the killer would get a notification. At least this way it would activate rather than how bugged it seems to be now. Seems like it never works against Myers.
Troll post detected countering with actual facts.
Since you can't always have a quick vault due to the exhaustion changes you'd get 1 quick vault then it'd go on cooldown. But of course you already knew that and decided to troll anyways thinking no one would catch it.