Perks: Time, Grind, Balancing
As a customer and a person who want to see this game flourish, I would like to know more about the decision making when it comes to Perks, both survivor and killer.
I would like an answer specifically from Mods or from the Devs, if possible. Just to be transparent. Of course everyone is welcome to comment, just please keep it civil.
Time:
Why it takes sooo long (months and years) to buff/nerf certain perks? And when you DO change them, its only around a dozen of them. From that changed few, only two or three actually become useful/somewhat useful.
Are the upcoming chapters takes all the resources and simply theres no time/energy to do anything else?
Are perks low priority since forever? What is the problem?
Grind:
Why do perks still have tiers?
I understand that the grind is needed to set some goals in the game. According to wiki there are currently 191 Perks featured in the game. 191*3 = 573 tiers.
It is insane. From a lvl 50 bloodweb (which costs around 50k BP), you can ONLY unlock 2 out of 4 tiers.
Removing perk tiers would greatly increase the games health and the new player experience .
Personally, I'm hesitant to buy new or upcoming characters, just because of this unreasonable grind. The moment I think about how much time and energy I need to get my desirable perks.. It's just NO thank you...
Balancing:
The meta is stale for years now. Killer- stacked gen regression/defence. Survivor- stacked second chance.
Why the developers doesn't do anything about it?
Slightly/moderately nerf the overused and unhealthy perks, buff the absolutely useless ones (90% of perks).
I know, I know its not that simple, but it shouldn't take years and years to realise that and do something about it.
Examples:
Survivor - Kindred change was small, but HUGE at the same time. Same as Windows of Opportunity. IMO!! These changes should be the shining example of balancing. Strong but fair.
Killer - No way out - small change, but amazing. Deadlock a is perfect perk design. IMO!! Strong but fair.
It's frustrating to wait soo long for soo little/absurd changes. Please, give us SOME non-corporate answers.
Thank You!
Comments
First post? Welcome my friend
^ What he/she said.
Welcome to the realizing BHVR doesn't care about their games veteran players club
its a mystery
its a he lol
Did you see OoO since the massive nerf?? Or MoM? Or BL?
BL (as basically all other exhaustion perks) are overshadowed by Dead Hard.
Remove dh, and you won’t see BL either
Lmao fax