Killers harassing survivors and vice versa
Currently there are perks and built in mechanics that counter most types of gameplay abuse but there is still nothing implemented that puts a halt to killers who tunnel on one survivor until dead, killer face camping or even survivors that harass killers by swarming them, etc. Something like a loss over time of blood points for bad behavior that increases in severity the longer it's maintained would prevent a lot.
Comments
A visible negative scoring event that says something like "Tunnelling -1000" in the corner might be a good idea. So the player is told that they have effectively tunnelled a player. I would only agree if it was actually tunnelling though. i.e. Start of the game, ignore everyone except the one person that had already been hooked. Otherwise a bit of light tunnelling is often just good strategy. A similar negative scoring event for survivors unhooking in the killers face might also be appropriate, as often the real blame should be redirected to your teammates.
Tunnel and camp is 1000% intended very good behavior, if anything we should remove weird penalty of the emblem system from the game, so we can happily tunnel/camp.
We could do something to "bully squad" (if that is what you mean) though.
Vamos and tunnel is a valid strategy, but it’s a very bad behavior, sorry.
######### is vamos, but oh no it's not, if trying to get objective is a bad behavior, it means doing gens are bad behavior too.
BHVR doesn't care about toxicity, they think it's fair and fun
Tunneling is just the Killer doing his job efficiently. Seriously. When are Survivors going to grow a pair and realize getting knocked out of the game is part of playing a game that you can be knocked out of?
Every day is another 'I got eliminated from the game and that's TOXIC! 😥' post.
Because we have a mix of "casual" and "ranked" mind sets.
(Also, I doubt anyone has fun when they get camped+tunelled. Same goes for killer when they feel like they can't do anything)
But it does strike as odd that people enter a zero sum elimination type scenario and then get upset about being eliminated. You are gonna get eliminated and you may be eliminated first or early it happens that's the game.
The threat of elimination is your motivation to escape, its the whole theme of the game, but somehow people are really upset by it to the point they want any threat of being eliminated watered down as much as possible.
I say if you get upset when you are eliminated DBD isn't the game for you. You need a game where you re-spawn and get lots of second chances not a zero sum you're out experience.
This includes so called tunneling and camping which is often just efficient play by killers to secure eliminations.
It boggles my mind that people think its harassment when its the very point of the game to eliminate the opponents.
Yeah losing is not fun and game shouldn't have losing condition.
Let's remove generators, hatch/gates and hooks from the game!