Waking up to Nurse being fixed.

When I try to get away, you guys just pull me right back! 🤣

Comments

  • Nurse being fixed feels like Dead Hard being getting it's validation and being fixed.

  • @Pulsar said:

    Nurse being fixed feels like Dead Hard being getting it's validation and being fixed.

    Like yeah, it's good that they are working properly, but you just buffed the best perk/Killer that didn't need buffs.

    Do not worry, they can always nerf her later. Fixes shouldn't be restricted based on the tier of the item in question.

  • @Pulsar said:

    Nurse being fixed feels like Dead Hard being getting it's validation and being fixed.

    Like yeah, it's good that they are working properly, but you just buffed the best perk/Killer that didn't need buffs.

    She was difficult to play....like not even fun. But yea they should fix the lower tier killers.

  • @ThiccBudhha said:

    https://forum.deadbydaylight.com/en/discussion/comment/2734171#Comment_2734171

    Do not worry, they can always nerf her later. Fixes shouldn't be restricted based on the tier of the item in question.

    They should be accompanied with nerfs as well.

  • @Pulsar said:

    Nurse being fixed feels like Dead Hard being getting it's validation and being fixed.

    Like yeah, it's good that they are working properly, but you just buffed the best perk/Killer that didn't need buffs.

    This is a bad mindset and poor logic.

  • @Pulsar said:

    Nurse being fixed feels like Dead Hard being getting it's validation and being fixed.

    Like yeah, it's good that they are working properly, but you just buffed the best perk/Killer that didn't need buffs.

    Did you read the whole notes? Every single thing is to prevent false-information, her getting stuck on nonsense. This isn't equivalent to Dead-hard straight slapping the killers connection down. I do not believe she will become stronger from this, but she will be sabotaged by spaghetti code less.

  • @foxsansbox said:

    https://forum.deadbydaylight.com/en/discussion/comment/2734171#Comment_2734171

    Did you read the whole notes? Every single thing is to prevent false-information, her getting stuck on nonsense. This isn't equivalent to Dead-hard straight slapping the killers connection down. I do not believe she will become stronger from this, but she will be sabotaged by spaghetti code less.

    Take buff or nerf out of it. It's literally the same thing as Dead Hard.

    They are fixing something that wasn't working properly.

  • @Pulsar said:

    https://forum.deadbydaylight.com/en/discussion/comment/2734225#Comment_2734225

    https://forum.deadbydaylight.com/en/discussion/comment/2734223#Comment_2734223

    Take buff or nerf out of it. It's literally the same thing as Dead Hard.

    They are fixing something that wasn't working properly.

    Okay, lets say I was willing to consider that angle. Do you genuinely think Nurses will get as much value out of the bug fixes as survivors do the DH Validation? Those bugs didn't happen every game, it could be 4,5,8 games without experiencing them. Dead hard validation however is kicking in multiple times a match in favor of the survivors. I'm still seeing a very apples to oranges comparison here.

  • @Pulsar said:

    Nurse being fixed feels like Dead Hard being getting it's validation and being fixed.

    Like yeah, it's good that they are working properly, but you just buffed the best perk/Killer that didn't need buffs.

    Deadhard didn't need validation for 99% of top players to use it because it's just that good. Now it's super safe to use anywhere which is godly and you can't swing through it with killer powers that should. The killer should never rollback a hit and instead continue their lunge/power attack through it which would let you actually play around it easier.