Remove Keys and Key Add-ons or Rework Them
When you open a chest, you have a 1 in 4 chance of having a useless key.
When you go through the blood-web, because of keys, there are 6 useless items in the bloodweb [Prayer Rope, Scratched Pearl, Prayer Beads, Broken Key, Dull Key and Skeleton Key] that do absolutely nothing. And 5 items that are practically useless (as a survivor, you are not going to bring in a Key over a toolbox, medkit or flashlight unless you want to handicap yourself).
Bringing a key basically means you are wanting to sabotage your own team so that you can escape through the hatch.
Comments
Tbh, keys are fine now. Only change I would bring back is that Hatch spawns when there is all gens done. Maybe they can also add that one gate must be opened too.
Btw, this is your 5th remove/rework keys post.
Keys addons can allow you to see other survivors or the killer.
Now purple and pink key are useful as Mori.
Mori a survivor is time lost, BUT you may circumvent the DS. Purple key is a useless item by itself BUT you may find yourself in a situation where you have to reopen the hatch.
Both are useful only in a precise and specific situation.
Maybe we can make that a survivor carrying a key appear as empty handed in the lobby?
Now purple and pink key are useful as Mori.
They'll probably get reworked soon™
No, this would just bring back 2-3 Survivors escaping through the hatch with 0 Killer counter-play.
The hatch is not supposed to be an automatic 'I win' mechanic for more than half the Survivor team. Ever.
Well If they have already atleast one exit gate open, I'll say that they earn that Hatch to spawn then. It really doesn't matter do they escape via Hatch or gate at that point.