How does Sloppy Butcher (general mangled SE) combine with Hex Pentimento stack 2?

like some killer addons too i guess.

Comments

  • Stacks multiplicatively (is that a word?)

    Action speed (seconds) = total charges for an action / charges inputted per second.


    Mangled = 20% slowdown

    16 charges / (1-0.2) = 16/0.8 = 20 seconds.


    Pentimento 2nd stack = 30% slowdown

    16 charges / (1-0.3) = 16/0.7 = 22.86 seconds.


    Mangled + Pentimento = 0.7*0.8 = 0.56 = 56% slowdown

    16 charges / (1-0.56) = 16/0.44 = 36.36 seconds.


    DBD maths is fun

  • @GoodBoyKaru said:

    Stacks multiplicatively (is that a word?)

    Action speed (seconds) = total charges for an action / charges inputted per second.

    Mangled = 20% slowdown

    16 charges / (1-0.2) = 16/0.8 = 20 seconds.

    Pentimento 2nd stack = 30% slowdown

    16 charges / (1-0.3) = 16/0.7 = 22.86 seconds.

    Mangled + Pentimento = 0.7*0.8 = 0.56 = 56% slowdown

    16 charges / (1-0.56) = 16/0.44 = 36.36 seconds.

    DBD maths is fun

    Small correction

    Mangled + Pentimento = 1-(0.7*0.8) = 0.44 = 44% slowdown

    16 charges / (1-0.44) = 16/0.56 = 28.57 seconds.

    Stacking multiplicative (i hate this word too) is to ensure you can't reach zero and will be less then stacking additively

    Very fun indeed

  • @Sonzaishinai said:

    https://forum.deadbydaylight.com/en/discussion/comment/2715326#Comment_2715326

    Small correction

    Mangled + Pentimento = 1-(0.7*0.8) = 0.44 = 44% slowdown

    16 charges / (1-0.44) = 16/0.56 = 28.57 seconds.

    Stacking multiplicative (i hate this word too) is to ensure you can't reach zero and will be less then stacking additively

    Very fun indeed

    In my defence I did that at 3am so the fact I was able to multiply 0.7 by 0.8 is impressive enough to me