Rank 20 vs Rank 1 Swfs

Rank 20 vs Rank 1 Swfs 

Imagine being a new killer and having to face rank 1 swfs every game. I have lost the last 40 killer games and I'm still Bronze 4.

I have 40 losses. I have no perks on most of my killers and I hate this game more and more with a passion. Apart from quit thats about best case scenario. Because they obviously need to fix the game its a horrible experience against survivors.

Boon healing + Purple Med Kit + Botany Knowledge + DH Absolutely FUN for killer while they can heal in 4 seconds every loop. The game is so cancer right now. Why don't I counter it with Hag perks and Bubba Perks? Maybe I don't have every perk in the game on every character. I have a choice from yellow ass perks that make no impact vs rank 1 team with all the best perks possible.

Comments

  • Yeah the matchmaking is pretty abysmal, definitely got worse since this last chapter.

  • …it sounds like you just started and you’re complaining that you’re not a master at it.

  • Also, ranks aren’t a thing anymore. So the “rank ones” are just survivors who played a lot this month. MMR is hidden.

  • @HagathaSimmons said:

    …it sounds like you just started and you’re complaining that you’re not a master at it.

    so you think new players should vs lobbies of 6000 hours for multiple lobbies in a row is fair?

  • The devs care more about the SWF not having a long queue time than they do about you having a fair matchup. Look man, you need to realize that the devs do not give one single ######### about the killer side of the game. Then you have to decide whether killer is fun enough to put up with the bs

  • They need to reduce the blood point cost for killers by 50% to make it more fun for killers. As it is - is just stupid.

  • @Ravakahr said:

    https://forum.deadbydaylight.com/en/discussion/comment/2692646#Comment_2692646

    so you think new players should vs lobbies of 6000 hours for multiple lobbies in a row is fair?

    That's not how that works. They've already stated that even if you are horrible at killer you wouldn't go against brand new survivors. unless you're brand new, your mmr wouldn't be zero because they're aware of killers having some game sense of the map and the objective after a period of game time. The same applies to just horrible survivors, their mmr will never be zero, they will never go against killers who are brand new.

    If you're going against someone with 6000 hours you're either really good or they're just really bad.

    Either way, a player's skill is invisible with the mmr system. Ranks is more or less a a new blood point system now, going to red gives 250K BP. Once you get to a new rank color, you can't go back to the previous rank color, no matter how many loses. Once you're rank 1 red, you can't go backwards, ranks are not an indication of skill just an indication of time played for the month.

    This appears to be a difficult concept for people.

  • @HagathaSimmons said:

    https://forum.deadbydaylight.com/en/discussion/comment/2693060#Comment_2693060

    That's not how that works. They've already stated that even if you are horrible at killer you wouldn't go against brand new survivors. unless you're brand new, your mmr wouldn't be zero because they're aware of killers having some game sense of the map and the objective after a period of game time. The same applies to just horrible survivors, their mmr will never be zero, they will never go against killers who are brand new.

    If you're going against someone with 6000 hours you're either really good or they're just really bad.

    Either way, a player's skill is invisible with the mmr system. Ranks is more or less a a new blood point system now, going to red gives 250K BP. Once you get to a new rank color, you can't go back to the previous rank color, no matter how many loses. Once you're rank 1 red, you can't go backwards, ranks are not an indication of skill just an indication of time played for the month.

    This appears to be a difficult concept for people.

    And no.

    IThere are already other threads - if a 4 Swf Lobby is dodged, mmr is off. If it takes too long to find a game it takes whoever killer is available.

    People with brandnew accounts played against veteran players.

    This should simply not happen at all.

  • @HagathaSimmons said:

    https://forum.deadbydaylight.com/en/discussion/comment/2693060#Comment_2693060

    That's not how that works. They've already stated that even if you are horrible at killer you wouldn't go against brand new survivors. unless you're brand new, your mmr wouldn't be zero because they're aware of killers having some game sense of the map and the objective after a period of game time. The same applies to just horrible survivors, their mmr will never be zero, they will never go against killers who are brand new.

    If you're going against someone with 6000 hours you're either really good or they're just really bad.

    Either way, a player's skill is invisible with the mmr system. Ranks is more or less a a new blood point system now, going to red gives 250K BP. Once you get to a new rank color, you can't go back to the previous rank color, no matter how many loses. Once you're rank 1 red, you can't go backwards, ranks are not an indication of skill just an indication of time played for the month.

    This appears to be a difficult concept for people.

    Okey but let us just put mmr and ranks and what is important aside. Do you think it is fair in any way or Form for a new player to face 49 rounds back to back survs they just can't win against there is a major flaw in the match making. We have not enough killer so especially swf with good win rates need to wait some time and after enough time the matchmaking goes like here take this killer and stomp hin to death atleast you got a game right

  • @HagathaSimmons said:

    Also, ranks aren’t a thing anymore. So the “rank ones” are just survivors who played a lot this month. MMR is hidden.

    If its the 14th and you are facing rank 1 survivors, you are gonna have a bad time.