CoH nerf idea
- Self-heal without med-kit should be at 60% rate (bit better than self-care).
- Self-heal with med-kit should be capped at 100% bonus rate.
- Healing speed bonus should be 40 / 45 / 50%.
CoH is OP and counters many killers. It's overhelming and it should be nerfed. If it wasn't OP than it would not change allready very strong Survivor meta.
Comments
I'd prefer if the bonus to healing speed was kept at 100%, but only affected a survivor healing someone else (the perk would be a better we'll make it). Slowing down the self healing speed to self care level, on another note, is a great idea.
I think those first two ideas are very good, but I don't think the third one is necessary once you've implemented the first two. I'm fine with two or more survivors scurrying away to their totem to actually use the higher healing boost number, that still usually works out in my favour as the killer.
As much as i agree with you to keep the 100% healing speed to another survivor. There is no reason to make self care 50% of normal speed, and then make a boon that allows all the team to self heal at 100%. Whether you make self care 100% normal speed, or you make both self heals 50% normal speed.
No thank you. Nothing short of being able to break the totem is good enough.
Seems a bit petty to me. Wouldn't it be a good idea to at least try to make boons work before shrugging and giving up?